Is that so?
Well... now that I'm in this thread, I may as well say what I'm working on: I'm working on a game that's set in an alternate future Sol System, with some of the many details worked out (and, by that, I mean less than 1% of the details). What I do have worked out is that it'll be a mecha game that has a start similar to that of Infinite Stratos (I was inspired for that particular bit of the game's story), where the main character, a male, finds himself stuck in a military school that's almost all-girls, despite being labeled as co-ed. The reason for that? It has to do with the mecha of the game: Orbital Overlord frames (designated as OO) were meant for those with natural dexterity/agility to pilot efficiently. In fact, the OO need certain agility requirements before players can upgrade the characters' equipment, due to how heavy they can be for the pilots (I'm even thinking of having a stat reduction for Agility whenever someone equips an OO of better performance).
Thoughts on the matter so far?
Well... now that I'm in this thread, I may as well say what I'm working on: I'm working on a game that's set in an alternate future Sol System, with some of the many details worked out (and, by that, I mean less than 1% of the details). What I do have worked out is that it'll be a mecha game that has a start similar to that of Infinite Stratos (I was inspired for that particular bit of the game's story), where the main character, a male, finds himself stuck in a military school that's almost all-girls, despite being labeled as co-ed. The reason for that? It has to do with the mecha of the game: Orbital Overlord frames (designated as OO) were meant for those with natural dexterity/agility to pilot efficiently. In fact, the OO need certain agility requirements before players can upgrade the characters' equipment, due to how heavy they can be for the pilots (I'm even thinking of having a stat reduction for Agility whenever someone equips an OO of better performance).
Thoughts on the matter so far?