these edits depend that your hpincreaseby is set to 10 and does not have a random number added to it in the beggining
ok ok...
first I changed mine a bit and it worked for me so...
original line 525
first go to line 525 in the script...
it should say the following...
self.contents.draw_text(0,-5,112,20,"HP + "+HPIncreaseBy.to_s)
ok to change what the notice for hp changing is at bottom right
first go to line 525 in the script...
change it to say something like this
self.contents.draw_text(0,-5,112,20,"HP + 10 to 15")
this will give you in bottom right corner hp + 10 to 15
ok thats just to make it look ok...
ok now find line 690
$game_party.members[@menu_index].maxhp += HpIncreaseBy
now changing line 690 to
$game_party.members[@menu_index].maxhp += (HpIncreaseBy + rand(5))
should give you a random amount between 10 and 15 each time...
if that does not work...
I suggest changing it to this
$game_party.members[@menu_index].maxhp += ( 10 + rand(5) )
I think your main problem was that it was reading it and stoping at the +=10 and not adding in the random 0-5
now that I think about it... this is nice to know it works since I dont want it to add the same ammount each and every time for myself lol...
hmm also I think I had the newest version but if I did not just search for the code in the before quotes and change them to be the same as the after qoutes