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Dargor the scipt is soooo cool! but i have the same problem of maia...
"Window_Selectable" line 35: RGGSError occurred. failed to create bitmap.
how can i fix it?
im using a crafting system script and a sideview battle script...
(sorry for my bad english :P)
i see.. thanks! i did that before and I thought I was doing wrong since I got and error message..
it seems that i typed bestiary instead of Bestiary for the Vocab::Bestiary... :lol:
Please don't double-post.
EDIT:
it says unintialized constant Vocab::Bestiary
Then either copy+paste Vocab::Bestiary = 'Bestiary' at the top of module Custom_Commands or
instead of using Vocab::Bestiary => icon_index, use 'Bestiary' => icon_index.
Make sure you have placed the Bestiary script below the ABS and also make sure you have set the Use_ABS variable to true. This variable can be found in the Bestiary script, at the end of the configuration module.
i've set that variable to true and i have paste it below ABS and now i've got error in line 98 undefinied method 'size' for nil:NilClass i have both Custom Commands scripts the one with the bestiary below the bestiary script and the main custom command script above
I want to create a skill which could scan an enemys attributes during a fight. Since I have no experience in scripting and I have no idea how to do it without making a script, I wanted to ask you if it is possible to open just the window with the selected enemys stats during a fight with a common event without aborting the fight.