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[VX] Bestiary

@White Fatalis
If you want to call the bestiary using an event, you have to put $scene = Scene_Bestiary.new in a script call event command
White Fatalis":kxj7kdes said:
line 58, undefined method 'update_list_selection' for class 'Scene_Bestiary'
This popped up with the Menu Command List thing.
Line 58 of which script?

@ClaudeBell
Which sideview script? The Takentai CBS?
 
Sideview Battle System Version 2.6
Yes....
i get an error "undefined method 'kill_enemy' for class:'game_event' "
it says in line 199.
thank you for your help.
 
Oh,yes!  i didn't see that.....
your scripts are so cool!
i have tried many monsters book scripts,only yours can work with the SBS well
thx~~
 
You're welcome!

I will update it soon, making it compatible with another ABS and I will also add monster descriptions using the Note feature.
 
Ok I have added the Bestiary Menu Command to the first post. I've fixed a minor bug in it.

@White Fatalis
Make sure the Menu Command script is placed below the Bestiary script.
 
Other scripts can alter methods and classes I'm using with the bestiary script.
Most of the time, the problems can be solved by placing scripts in a different order. But sometimes, 2 scripts can be incompatible with each others and the only thing you can do is make at least one of them compatible with the other one. It can become a real pain in the ass if you have tons of custom scripts made by different scripters.
 
I'm using:
Your Bestiary script
Your Map Popup script
Your Difficulties script
And Woratana's Map Credit script

Edit: It works!
Edit Edit: Is there anyway for me to add like a description to enemies?
 

Injury

Awesome Bro

Hey there, I'm utilizing your script, but I haven't gotten it to work just yet!

I keep getting an error that points to this line. It says it's a syntax error, but you know how well it describes it... Any idea whats wrong? Here is the code:
Code:
  def initialize(from_menu=false)
    @from_menu=from_menu
  end

oh, and I found another error in the same script, in the alias portion of the code:
it was:
  alias dargor_vx_cmcbestiary_update_list_selection update_list_selection
and should be:
  alias dargor_vx_cmcbestiary_update_list_selection_update_list_selection
 
You're using the Bestiary Menu Command, right? Because everything you're talking about comes from it.

Make sure to place the Bestiary script ABOVE the Bestiary Command script (in the order they are in the first post).

Also, there's no error in the alias. You probably got this error because
1) you have only the Bestiary Command script
2) The Bestiary Command script is placed above the main Bestiary script
 

maia

Member

I still get an error that says error line 35 of Window_Selectable. Then it says failed to create bitmap whenever I try to enter the Bestiary.

The line 35 of Window_Selectable is:
self.contents = Bitmap.new(width - 32, [height - 32, row_max * WLH].max)

I am using your custom menu commands with this.

Still no solutions :-(
 
Would you mind sending me your Scripts.rvdata so I can take a closer look at what's wrong? Cause I really don't see what's wrong :/
Thanks
 
Whenever I use your bestiary script, I get this error (it's for the bestiary command on the menu)

Script 'Bestiary Menu command' line 28 NoMethodError occured.

undefined method `menu_commands' for # <Game_System:0x12fbf10>

Any words of wisdom, please?
 

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