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Volcano

Okay, thanks and as stated it's a little oudated and the screenies come from the next demo which was postponed for awhile, but now I'm back working on it so I'll say by Saptember it will be complete.
 
ok... For he screenshots I think your mapping is a little "Stiff" I think you could do with losing some of the straight sides.. The story is confusing but I think It could be good in the game. is it all RTP? or RIPS? I really do like the look of the project but a tiny bit more time needs to go onto the "Details" thanks for looking at my page and I really want to see this develop further,
 
This actually looks like a pretty intriguing game. Looking forward to seeing this finished, although the title screen could use some work.
 
Ok idea, the story line could work, make it in depth but not complicated.

I didn't no where i was going, who is this uncle guy (after you talk to the clown) where is he, or what does he look like? I got board looking.

You need a bit of cleaning::

Ones which most people could see:

ok a little help in spelling and grammer, first little bit,

'What can you possibly do......... it's obvious he just want to join us'

and its ethier he'll --it's obvious, he'll just want to join us'

or want's --it's obvious, he just wants to join us'

theres a little gap on the 1 bridge btw

when your grand pa calls you when you try to go outside (the stairs) in the first bit you should turn around.

The king (when you speak to the Jester/Clown) hits the queen from a square.

You transfer too far back on this map -- http://img.photobucket.com/albums/v603/scott66/map1.jpg

If this guy was in such a rush why is he running in circles? -- http://img.photobucket.com/albums/v603/scott66/map3.jpg

Ones which if you look closer:

When you step back the actor graphic moves little to the left.

Carpets should go under the black top bit, symboliseing the wall. -- http://img.photobucket.com/albums/v603/scott66/map5.jpg

The door noice to close the door doesn't sound, and yet when you leave its closed.


In the main castle bit--If you see you can walk right under the black bit (syboling the walls end) under a round it all. Needs to be set on the Square on Pasage. -- http://img.photobucket.com/albums/v603/scott66/map2.jpg

Take a look, i no you'll know what to do: http://img.photobucket.com/albums/v603/scott66/map4.jpg
 
Thanks but most of these problems have already been corrected already.I just havn't released a new demo, but thank you so much for pointing these things out.
 
Well, the thing with that is I don't want to spil anything and trust me it's much more than what is said. As I continue the game through the next few chapters you'll see what I'm talking about.
 
According to the screenshots, this game needs intense overall polishing. However, the core gameplay looks solid. I'll try the demo.
If you need specific advice on what to fix, I'll go in depth if you ask me.
 

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