Yeah, right now I'm not looking too far past releasing the first dungeon. The plot is gonna make zero sense without the rest of the game, but it will amuse me, so whatever. There's a lot to do, like learning Game Maker, but the gameplay isn't that complicated. Basically it's sort of like the GB Zeldas except you control two people at once. Which is funny because the original reason for that gimmick went away for the sake of simplifying the plot, but I think it's still interesting, so I'm gonna keep it.
Currently I'm planning on releasing in chapters. If I actually finish the whole thing (which will take an act of God) and it doesn't suck, I might think about adding some extra content and selling it, but it'll be free up until that point.
I might make a project thread soon just so this forum has more activity, but I think I wanna make another mockup or two first and get a little farther in my planning process.
Also, thanks for the compliments! Man, it took me so long to figure out what kind of tiles I wanted to make. Exteriors are gonna suck. I still don't have a good idea of what to do there yet.