@The_Shadow: Nice as usual. The elevations works really well.
Prologue once again, now with temporary logo. It's kinda sloppy so it'll be remade some day. The style of the logo will probably be the same.
The main character meets up with her dead sister (as a ghost, obviously). The main character is the one to the right, and the ghost sister is to the left, right below the small lantern. It's a dark screenshot so I understand if you have trouble seeing everything (the corners however are completely black on purpose so no need to try to see what's there).
A classic map-scrolling scene with text fitting into what happens on screen. It looks prettier in motion, so if I get my hands on a good recording program I'll probably record my progress in the game so far with this scene included.
Sorry if they're a bit dark for some people, I'm eventually going to make a evented brightness-control system that will allow you to change the brightness in-game to suit all sorts of monitors. The third screen shouldn't be a problem to nobody, though. ^^
Prologue once again, now with temporary logo. It's kinda sloppy so it'll be remade some day. The style of the logo will probably be the same.
The main character meets up with her dead sister (as a ghost, obviously). The main character is the one to the right, and the ghost sister is to the left, right below the small lantern. It's a dark screenshot so I understand if you have trouble seeing everything (the corners however are completely black on purpose so no need to try to see what's there).
A classic map-scrolling scene with text fitting into what happens on screen. It looks prettier in motion, so if I get my hands on a good recording program I'll probably record my progress in the game so far with this scene included.
Sorry if they're a bit dark for some people, I'm eventually going to make a evented brightness-control system that will allow you to change the brightness in-game to suit all sorts of monitors. The third screen shouldn't be a problem to nobody, though. ^^