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The Screenshot Thread

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I'm loving the custom walls and other objects. It's all pretty good, but if I were to use it, I'd edit it and make it a bit brighter. Just seems a tad dark, and that's not I want from a nice NPC's home, unless it's for a particular reason.
 
Thanks. The reason it's all a bit dark is because I'm making all the tilesets to fit a darker, more saturated game. Once I've finished all of them, they should all blend together.
 

mawk

Sponsor

you should define the walls of the counter a little more. at first glance it looks like the wooden part is flat on the ground and there's a brick floor in front of it.
 

Tindy

Sponsor

Add a shadow under the counter (to show that there's something on top of the brick), and it feels like your walls are a bit under shaded - they should (at least according to the standard RTP) start light at the top and gradually get darker.
 
Hey guys.

introscene.png
 

mawk

Sponsor

I can't tell very well from the lack of colour but your character sprites don't seem to match the surroundings, just going by contrast. the inconsistency in palette shades really seems to stick out, at least in monochrome.

if you're going to mix rips from different games the first thing you do is make sure the graphics are consistent. that is the only thing that matters.
 
Feldschlacht IV":1fr6a25v said:
I see what you're saying, but they match well enough for me. Too late to go back now.

The characters really, really, really stick out in a bad way. Unless you make their contrast lighter or less black more dark color corresponding to what it's the outline of (dark red for a red shirt, dark blue for a blue shirt).

It's never to late to better an element in a game thats not released. And so what if they match well enough for you? Is this game going to be released publicly?
 
Well yeah, I see what you're saying, but I respectfully disagree! I mean I've received other complements about the map, and I've decided to weigh those against you and every berries, and I've decided not to change it.
 

mawk

Sponsor

often people give compliments without putting any thought into the actual quality of the thing they're complimenting

"hey nice map" is not critique, nine times out of ten it is just someone who didn't care or pay attention but wanted to post something anyway.

your graphics are inconsistent. this looks bad. you can pretend the problem isn't there and justify it with whatever bs you want (come on ignoring actual critique because of hollow praise is like the oldest trick in the book you can do better) but in the end your game will be a bit worse for it

and if you don't want to hey that's okay it's kind of minor but don't pretend this decision is anything but "I don't feel like putting this kind of effort in."
 

mawk

Sponsor

the contrast on his sprites doesn't match the contrast on everything else. the tileset uses much soft shading compared to this final fantasy stuff

it's not a very big thing I just don't like how he's handling it
 
every berries":3nsro9eg said:
often people give compliments without putting any thought into the actual quality of the thing they're complimenting

"hey nice map" is not critique, nine times out of ten it is just someone who didn't care or pay attention but wanted to post something anyway.

your graphics are inconsistent. this looks bad. you can pretend the problem isn't there and justify it with whatever bs you want (come on ignoring actual critique because of hollow praise is like the oldest trick in the book you can do better) but in the end your game will be a bit worse for it

and if you don't want to hey that's okay it's kind of minor but don't pretend this decision is anything but "I don't feel like putting this kind of effort in."

Wow that's not fair at all to assume that the other complements I've been getting are hollow and baseless compared to yours. They weren't. Your critique is well meant and intelligent, but I don't think that it looks bad and I respectfully choose to decline it. I added the 'other people think its good' line simply as an addendum to something I already feel. I just don't think it looks bad and I choose not to take your advice. Would have rather me told you to fuck off?
 

mawk

Sponsor

"I just don't think it looks bad and I choose not to take your advice" is much better than "I mean I've received other complements about the map, and I've decided to weigh those against you and every berries."
 
This is a shop system I designed and am having made currently, felt I could share :)
ShopMenuMockUp2.png


Most of this is pretty self explanatory. The selection wheel rotates the icons to the blue circle to show what you have highlighted to view. the side tabs scroll up and down to choose what you want to view. The bottom boxes show the item stats along with the item description which scrolls to allow for long item explanations.
 
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