midnight, edge cliff piece near road is mismatched. should be a corner piece instead of central cliff piece. also your shadows need to be set to transparent when you import the tileset, to stop them being purple under trees. i'd scatter a little more dark grass autotile to give place variation.
and ryan... thank you
but it's not talent, it's just keeping at it and learning since i joined here a couple months ago, it's hardly good enough yet. Which part were you referring to, anyway? The chronotrigger style imitation or the other?
It'd be nice if that artist at lostgarden.com whose work bluescape posted wrote tutes on texturing... his cliffs were truly amazing, albeit not tileable quite the same, and using way more colors.