Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

The Screenshot Thread

Status
Not open for further replies.
I'm a little nervous posting one of my screenshots. This is my first, so please be kind... @_@;;;

http://img.photobucket.com/albums/v244/ryukia/secret.jpg[/IMG]

I edited Angel's tileset so it wouldn't seem like things were floating on the water. I'm very pleased with the result. ^^ This screenshot shows off the cliffs fading into the water and the posts holding up the structure fading into the water too.

I'm going to edit the rocks to fade into the water too. Probably not anytime soon but I will. :P

This is a tileset error on the top left, under the waterfall. That tile should be be darker, but I forgot to edit the tileset to include that, so I just put in the lighter one as a placeholder.
 
Ellescene, that's awesome. I have no idea why you'd be nervous... alot of people post things that are alot worse that that. I love how subtle everything is in that screenshot. The slight rainbow on the waterfall and the very lightly applied fog work wonders.
 
I haven't post a screenshot of anything in a while, but my project are still going strong. Here are is one shot from Arias Lust, and three shots from Absence of Vagaries II.

http://www.gpp-9mm.com/althread/prev10.png[/img]
*I intend on fixing the lighting a bit.


http://www.gpp-9mm.com/aovstt/screen01.png[/img]
http://www.gpp-9mm.com/aovstt/screen02.png[/img]
http://www.gpp-9mm.com/aovstt/screen03.png[/img]

Well maybe more next time, but for now this is all I have.
 
Not bad, but in the second Absence of Vagaries screenshot, why do you have a choice of "Instant Kill" and "Engage Battle"? It seems to make the "Engage Battle" option redundant.
 
Draken;215188 said:
Not bad, but in the second Absence of Vagaries screenshot, why do you have a choice of "Instant Kill" and "Engage Battle"? It seems to make the "Engage Battle" option redundant.

It's an option granted only when certain levels have been obtained. It's a method to get rid of those pesky battles with weaker enemies when you've gained some many levels since you last encountered them and have to go into an older area.

In a normal situation you would just be forced into battle.
 
lordnick5000;214106 said:
kiearaphoenix: wow, those are super good, and the seaside village is really cute, hahaha the little seagreen barrel makes me laugh, are you going to be releasing your tilesets? they're pretty amazing.

Thank you. Alas I shall not be releasing these tilesets. I've did it specifically for my game and I do want to keep my game slightly unique. I did release the scifantasy tileset (the one for the wood & stone castle's interior) somewhere in resource submission. ^^;
 
Status
Not open for further replies.

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top