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The Screenshot Thread

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@kiearaphoenix: Wow, the combination of futuristic and fantasy elements in your tilesets is very nice. Though in the last shot, the canopy against the pillars cuts off rather abruptly in places and has white behind it in others; also, in the second shot, the flowers look beautiful, but the centre green tiles seem like they need more shading to match. Maybe look for some marble references or something along those lines? Umm... hope that helps and that I didn't say too much... :shy:

Okay... here are some game screenies. :thumb:
http://img.photobucket.com/albums/v473/la2citrus/Solace_title.png[/IMG]
The text is supposed to be a bit grainy, think it looks alright?
http://img.photobucket.com/albums/v473/la2citrus/ship1.gif[/IMG]
Tell me if there are any lighting problems... I'm not too great on the technical stuff.

And just for kicks, a before and after. Muaha. Ha.
http://img.photobucket.com/albums/v473/la2citrus/Wilderness1-B.gif[/IMG]
http://img.photobucket.com/albums/v473/la2citrus/Wilderness1-A.gif[/IMG]

Oh. By the way, I'm a forum lurker, and this is my second post. I'm terribly scared of you all. O_o Yup.
 
Fallout":3j0ckomj said:
Hi Akaire! Welcome to posting.

You have some very nice lighting effects going on there. They accentuate the mood very well.

If you're still rusty with your mapping I'd be willing to give you a few pointers, I'm good with that stuff and have a lot of spare time now that finals are out.

Thanks, and I'd love to hear any constructive criticism or advice, except on the "Before" map, of course. :)
 
@Mac; Thankies ^^

@AkaireThankyou and Welcome, don't be afraid to post ^^;I'll see what I can do for the pillars (the blue themed palace?) As for the green tile, I'm afraid they aren't marble at all, it's a slightly transparent tile just like the blue tile that you can see the bushes/grass on the blue themed palace tileset(Aquaria) I just haven't made a background yet that'd fit. It is so you can see what is underneath, be it in space or a floating city or an underwater city, etc.
 
@AkaireThankyou and Welcome, don't be afraid to post ^^;I'll see what I can do for the pillars (the blue themed palace?) As for the green tile, I'm afraid they aren't marble at all, it's a slightly transparent tile just like the blue tile that you can see the bushes/grass on the blue themed palace tileset(Aquaria) I just haven't made a background yet that'd fit. It is so you can see what is underneath, be it in space or a floating city or an underwater city, etc.

Oh, now that really sounds nice (the transparent tile concept). Can't wait to see the version with the background in place. :)
 
Arkalte City; the capital city of my game, set in the prosperous Kingdom of Grand Haven!

http://i51.photobucket.com/albums/f359/brunotherhino/Arkalte.png[/IMG]
http://i51.photobucket.com/albums/f359/brunotherhino/ArkalteMap.png[/IMG]

I still need to think of something to put in the patch of sand in the bottom-left
 
kiearaphoenix;208561 said:
Again some more screenshots of the tileset in action, I was going for a scifi/fantasy look in this one.
http://i113.photobucket.com/albums/n225 ... Aquaos.png[/IMG]

O.O I love it! It has a nice look and good detail to it, the atmosphere seem very clean :)

BrunoTR: I like that city a lot, though you could narrow and reduce the open spaces for the streets and add some more barrels, boxes and grass tiles to the ground ;)
 
@kiearaphoenix: Excelent Images! That project only gets better and better... the only problem I can see are the characters sprites, Taelia looks awsome and very original, perfectly fitting the artwork style, but using the common rtp for other characters takes you down a little I hope they are only temporary
 
Sorry to Double Post... but i thought this might be a significant enough contribution to take up place in two different topics....

sup all... long time no forum.

anyhow, i got sucked into an online game (KO) and after getting
hacked once again have time for other things... like eating regularily and such...

I AM HEREBY PROVIDING A LINK to .... - RMXPWOW.zip - ....

This is an Expansion Pack for the RMXP Game Maker.
You may visit my homepage WARDOGSMASTIFFS.COM and the click on
the download link... or you may cut and paste the following address to go
directly to the correct page...
http://www.wardogsmastiffs.com/wardogsweb_00000a.htm


This is a 163mb download of RESOURCES for RMXP.

You may just be 'WOWED' at the time that was spent making these and the quality of what i am making available. I had created several maps using these Mega Chipsets/Tilesets (10k-20k in length and 256 width), had all characters well developed, had tactics style battle engine 90 percent complete, all items and shops setup, storyline.. yada yada yada, but just had nothing left for inputting the handfull of variables needed to make each battle unique or enough energy to develop a good storyline.

IT TAKES HUNDREDS OF HOURS TO MAKE A COMMERCIAL quality game...
and i have done a great deal of that work for you.

These are never before seen chipsets which are of commercial quality and were in many cases cut pixel-by-pixel from commercial quality games

Approximately 50 NEW CHIPSETS. Enjoy!
28 Bran Spankin New GAME OVER SCREENS. Enjoy!
400+ resampled icons.
Resampled quest and battle music.
169 art pics in the 640x450 'Ladies of Fantasy' Art Gallery.
Tons of Charsets, ports from older versions as well as NEW Mega Boss'es.

IF YOU ARE MAKING A RMXP GAME.... I dare say that you NEED THIS!

I would appreciate a great deal of praise and positive feedback

Depending on the reception of this into the RMXP community... i may even
release further chipsets.

8-)
 

Rain

Sponsor

Add some items perhaps? lol

Try to make your rooms less rectangular as well, try shifting it over one square to the right so that a bit of wall pokes out and you can put something there or just mix it up completely.
 
I didn't bother showing off the top part which is the castle, and if you compare it to the other villages, this is the most advance? Maybe I should replace the stone floors with tiles.
 
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