Lockheart;191172 said:Hmm, any chance we'll get to see in game screens soon?
jayjaykirby;191549 said:http://i30.photobucket.com/albums/c327/jayjaykirby/glowtile2.png[/IMG]
hope ya like it, sorry for the delay...i got a tad busy ^^; i had sent you a PM but i wasn't sure if you recieved it or not, due to forum problems.
oh i didnt recieve any of your PM i think that it is due to forum problems too...
well i quite like it... now i know you can design... but our problem here is that
we dont have anyone to make a sprite for that...
as you can see the battle system is sideview battle system which means that it doesnt require any monster drawing instead a monster sprites(Frame by frame) if you can sprite then thats good
but if you cant sprite you can be a monster designer and lets find someone who will be the monster spriter...
is that okay for you?
Is that a mockup or is it already scripted?Sieghart;199669 said:Hi guys im home!!
after a 2 weeks out of town summer vacation
but i got updates for yah all
i arrived this morning at home and started Creating the Equipment Scene
heres Some Screenies of the Equipment System
The Layouts:
There are three layouts that a player could choose from during the game...
The Medieval Style Layout:
(Currently the Default Layout Set up in the start of the game)
http://img339.imageshack.us/img339/5599 ... 014zb3.png[/IMG]
The Classical Style Layout:
http://img241.imageshack.us/img241/5267 ... 015im8.png[/IMG]
The Magi Style Layout:
http://img237.imageshack.us/img237/8473 ... 016rd7.png[/IMG]
With Equipped ItemsI know its a little messy)
The Medieval Style Layout:
http://img463.imageshack.us/img463/8055 ... 011tt2.png[/IMG]
The Classical Style Layout:
http://img469.imageshack.us/img469/4420 ... 012re4.png[/IMG]
The Magi Style Layout:
http://img469.imageshack.us/img469/7788 ... 013wt2.png[/IMG]
What do you think of the layouts?
which one suits best?
the layouts might change for some reason if it can be improve more in the future
Calibre;200240 said:No I can see that the attack animation will be fine with four frames... I only ever have used for frames for an attack and mine all look fine, plus you've added some motion blur so that will add some visaual movement too.
lackluster;200245 said:I still think it looks choppy -_-
Calibre;200250 said:If your using animated battlers script just have the animation speed turned up and it will be unnoticeable, especially with an attack, its not as if slashing a sword at someone is a slow process, right? And besides its better to have the animations peeds quicker IMO, makes the battles more visually frentic and therefore exciting.
@lackluster
I'm assuming you have imported it into a game to say that?