Axerax":2m1vxjx2 said:Hanzo Kimura":2m1vxjx2 said:i would say go continue using VX,
lets make a great game in VX
and let others know that VX is not actually that kind of trash...
Im gonna use VX on Developing My Game : Rebellion Gear(See my Banner)
So lets make a best result on making the game in VX
Keep It up man...
Im going to watch your project grows as i watch mine grows too xD
Norse Mythology Kinda involve in my Story though
but not actually 'Norse Mythology' itself just some names and refferals...
Like Goddess of Past, Present, Future(Urd,Verdandi,Skuld)
VX has a better scripting system while XP has a a better mapping system. Thats about the only difference in the two besides VX using 3 frame sprites and XP uses 4 frame sprites, while with scripting you can give 3 frames to XP or 4 frames to VX, so there really isn't much of a difference the more you look at it. Both development programs are equally good in their own respects.
As for the game in general. I am Christian, but I don't give even a half penny's worth about the religious aspects in this game. A game is a game, it tells a story for what it is, I could care less what religious background a game uses as long as it is good and keeps my attention.
My game Kailis, uses its own form of religion, however I also have multiple gods in the game, however some are more in the background as opposed to being in the foreground and becoming a major part of the storyline right away.
Lots of games are cliche, that's because pretty much any idea has been thought of before or even done before, so really there is nothing "new" we can create, however we can fix and improve these "old" ideas and make them "more new". He is thinking outside the box with this game, however he is taking the traditional ideas of "sages, stars, icons" and making them into something that works with his game, it isn't like he is stealing the sages from the Legend of Zelda series and calling them his own by giving them a new look, different name, and quite possibly a different personality... yet they all do exactly the same thing they did before.
Legend of Zelda: Majora's Mask... great game y'all should go play it... It uses the fact the Moon is evil, and is coming to crash into Termina at the Clock Tower. You as Link, in a fantasy world, stop the Moon from doing just that, and infact not to ruin the game, they end up stopping the moon in its tracks, preventing its movement. It has been a while but I forget if they blow it up or not, however that is irrelevant.
The concept of using the Moon has been used before, using verses from the bible has been done before, using religions we have today in new concepts has been done before, the whole sages things have been done before... Only thing is, he is making these ideas new again by focusing them around a story of his game, which with a good bit of work from what I've seen, it is shaping up to be pretty good and could prove to be quite a fascinating game.
So with all that said, keep up the good work and don't let people with their hard-headed stereotypes, mindsets, and religious pig attitudes get you down... This game has much potential if you work at it well enough!
OMG!!!! YOU. ARE. MY. HERO!!!! >.< Thank you very very much for the wonderful comment! NOW I'm definitely gonna work on improving this!!!