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Peri's Pixels

These resources are not for your use. Don't take them. Thanks. :3

New Stuff:


Sprites and tiles for the strategy RPG DeM0nFiRe and I are making.


New idle pose and test sprites for my Paradigm template.


D&D pogs! Based on sketches by the lovely and talented Venetia.

Old Stuff:

It should be noted that all of my tiles are 16x16 because I prefer them to 32x32 tiles. They're a lot faster to do and give off an oldschool SNES-y vibe.


This was the next thing I made, I think. The water palette is stolen from fool (link); at the time, I was studying his amazing iso castle (link) and trying to figure out how the fuck he did the water. I came to the conclusion that water tiles are really hard.

I posted a walkthrough (link) for the tree on the right a while ago, but if you check it out, please note that it's not an instruction manual, and you aren't supposed to blindly copy what I did, stick it in your tileset, and call it done. It's intended to give you some insight into my art process in case you find it helpful. Also, here (link) is a WIP GIF of the cliff.




Desert tiles I made for the contest back in January.




My most recent bit of tiling. By this time I had sort of figured out how to pixel water, except it took me forever, and I cringe at the thought of animating it. Anyway, this was loosely inspired by the graphics of Star Ocean: Blue Sphere, but I broke the color restrictions a lot, and it ended up not being very reminiscent.

Right, well, most of you have probably seen my Paradigm Template (link). These are the sprites I made for it.


A bunch of single frames I made to demonstrate the template.




Agata, arguably main character of my erstwhile project Paradigm Shift, albeit not the player character. She's an albino and one of many genetically engineered people running around, and her brain interprets machine language like a normal person's interprets words. An employee of the UN, she acts as a liaison between baseline (unmodified) humans and the collectives, superintelligences formed from many human minds and/or computers networked together.




One of the two nameless protagonists of Paradigm Shift, although I never actually decided on a character design for the other one, so you don't get to meet him. She and the other guy are the only two surviving, networked, and not entirely insane members of a certain collapsed collective. She acted as a processing node in the collective, and her brain augmentations are so extensive it's impossible to separate her intelligence from that of the computer in her skull. The red thingies are sensors that have replaced her eyes, giving her 360 degree vision in the visible spectrum, UV, and IR. Her arms are actually telescoping metal tentacles, for lack of a better word, and she has a tool hand! There is a picture of her here.




This one is just a random scientist.

These are mostly scraps.




The main character from one of my novels.




Just fiddling around with making templates that aren't Paradigm. I'm ambivalent towards it.




Practicing platformer-style sprites. It's a necromancer, and the claw extends beyond the hand, so it's supposed to be long.




My first attempt at a walking animation. Not great, but I learned a lot from it.


Unfinished, obviously. Was supposed to be a kind of cyberpunk Native American, except you can't really tell anymore because the feather went away. The hair was really fucking tedious and took forever, so I lost interest.




My Fuhrer avatar from the January pixel contest.




@__________________@
That's all I'm going to say for this one.
@__________________@




This is a panorama for my game. It loops.
 
I think it looks pretty good... There is something about the eyes that I can't quite put my finger on. The tilesets are fabulous, btw...
 

Twirly

Sponsor

Perihelion":233eaygj said:
Hi, guys, new sprite sheet. I think parts of it look funny and want to see if anyone agrees.



gogogogogo
Hmh, I think the problem is the hair. It needs more contrast (which is hard to do with white, I know :down: )
In front view the hair looks pretty weird, I'd give it another shape :eek:
Your stuff is pretty good, I hope you'll get even better :3
 
@absinthelord: Thanks! The eyes are supposed to be red glasses, btw.

@Twirly: Yeah, the lack of contrast is weird, but I really wanted it to come off as white instead of gray. It probably looks bad on tilesets as it is, though. :< I like that I only used two colors for the shading, but it probably does need more contrast. Sigh.

How's it look weird in the front view? I spent ages trying to make her hair look like it looks in my head, but if it looks weird... :((((((((
 
Okay, I'll revisit it at some point. That was one of the things that was bothering me, but I spent so long looking at it that I wasn't sure anymore if it was just me. @_@
 

Sir

Member

These are great, i like the swordsman from your novel and also the desert tiles you made look kick ass, any chance of you making a full blown desert tileset with that? Also, i like your template on the first one, i like the scientist looking woman, very mysterious.

Good job mate. I'd like to see anything more you do in the future ^^
 

Sir

Member

No no, it's ok, i didn't want to use them, i just think the desert style you made would make a killer looking tileset :D

I'd love to see it when your done, your atleast going to show it right? ^^
 

Sir

Member

Great, can't wait to see them! I wish i had pixel art talent. It'd be good to be able to do things like this ^^ maybe i'll start learning one day :D
 
:3 I'm surprised by how well it came out. It was my first time really trying to draw clouds, but I used lots of reference pics. Still not quite like I wanted it to look, tough. It looks pretty nice, but there's something somehow weird about it, possibly because I don't actually understand cloud shapes very well and was mainly faking it. :(

It still needs touching up, at any rate. :(((((( There are a few things that bother me, and I need to do a horizon line.
 
Hi, can you do one this style :
allegra-1.png
graphic for me ^^? If you agree, I will give you character sprite, how It must looking at finish.

If no, no problem - I understand, you have got your own game, but I dont think its hard for you xd


Other your graphs looks great, but I specially love panorama <3 And this graph in the beginning of my post.

P.S: sorry for my weird english ;p
 

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