Perihelion
Sponsor
I've been doing a lot of 3D modeling lately, so I figured I'd make a thread for it. I just finished this character model yesterday:
No textures yet, obviously. We haven't decided what resolution we want in-game models to be yet, so I'm holding off on retopologizing for the moment. Anyway, the clothes are mostly cloth simmed with touchup done in ZBrush, although the boots are mostly ZBrush. Details modeled in Max for the most part. Here's a closeup of the boots:
No textures yet, obviously. We haven't decided what resolution we want in-game models to be yet, so I'm holding off on retopologizing for the moment. Anyway, the clothes are mostly cloth simmed with touchup done in ZBrush, although the boots are mostly ZBrush. Details modeled in Max for the most part. Here's a closeup of the boots: