so let me get this straight in my head
at any rate, I wish you'd address the actual points I raise, rather than making broad claims that "well I wasn't really trying anyway" and "everyone on rpgnet liked it so there."
despite the fact that this entire thread is hyping up the game as some whirlwind expedition into the survival horror genre, you also state that you fully intended to make it mediocre.Note that I've never said this game is meant to be groundbreaking or notable or whatever, in fact I've said it's probably one of the weaker titles in the series.
Hold on...I've also stated that I wasn't particularly trying to make it scary this time either.
huh... weird. musta been the wind.> Scary atmosphere and locations. Moody music, limited fields of vision and a subtle sense of dread make One Night 3 as tense as it could possibly be.
this is completely in line with my expectations.I understand your criticisms but I don't really care anymore.
that is how statistics work, yeah. the reasons are more important, though.Some people like this game, others don't. Big deal.
way more'n two, chief. I can't be bothered to swoop in and keep a journal of every game of yours I play. that'd be creepy.Don't summarize all of my releases based on your actual playing knowledge of TWO of them.
this supposed to mean something? you and I both know that the bulk of the community will play anything.For your information the previous One Night games as well as Taltarus did very well.
at any rate, I wish you'd address the actual points I raise, rather than making broad claims that "well I wasn't really trying anyway" and "everyone on rpgnet liked it so there."