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Old Preparation Topic 1

POLL #5: Which of these pastimes should get a stadium first?

  • Spleefing (over water - no deaths)

    Votes: 3 17.6%
  • Spleefing (over lava - death possible)

    Votes: 4 23.5%
  • PvP war (fights to the death)

    Votes: 1 5.9%
  • Capture the Flag

    Votes: 4 23.5%
  • Gladiators v. Monsters (small teams vs. tons of monsters)

    Votes: 5 29.4%

  • Total voters
    17
no. if this is to be a PvP server, i will only allow for the spawn to be neutral. I will not tolerate camping to kill newbs on first spawn.

I wasnt saying make it a PVP zone I was saying maybe it would be better to make it not in the middle
but instead somewhere a little distance away for spawning and have a middle base that is PVP~
 
1.) What kind of GAMEPLAY would you like to see in the world? A purely creative type, with HUGELY abundant resources and stunted monsters? A survival type, where resources are more scarce, and we are forced to work together to survive? A normal, vanilla-esque type, with equal challenge vs. resources? Or another type?

I prefer creative gameplay, I tend to build massive structures so it'd be nice to have a lot of resources at my disposal. But then again survival is nice sometimes too. In the end it doesn't really matter too much to me.

2.) What type of GEOLOGY would you like most? Vast deserts? Floating islands? A waterworld, full of oceans and small islands? A healthy mix? Or other?

Anything awesome.

3.) Would you like PvP to be permanently enabled? If yes, would you prefer us to be at war, rather than cooperative? (Note: Server will probably only allow approx. 10-15 people on at once before lag gets bad).

NO. Not a PvP fan when it comes to minecraft.

4.) What type of abilities would you like us to give you? Do you want things to be more lenient, where players can teleport or fly or use TNT etc., or are you worried about griefing/imbalance, and would rather the restrictions to be somewhat tighter (to avoid possible problems)?

I think teleportation would be nice, not a flying fan (unless if using planes mod (hint hint)), and TNT is just too damn destructive.

5.) Will you want a hosted version of the known map to reference? (Note: may strain the server a little).

I could care less, I would never use it though.

6.) Will you want the world to be pristine & untouched, or will you want me to hide a bunch of treasures, dungeons, secrets, and mazes etc. inside it?

Yes, that would be awesome.

Also this is a great idea, you can be sure to see me online no matter what way you go with it.
 
Any chance of adding in the Aether when it's released for SMP? I got into the dev team for a bit with theory, while we were adding a new title screen they could use, and it's pretty awesome. (I realize this would require a lot of work, because they'll have to use modloaderMP, but it IS possible to get that working with bukkit)

Aside from that, here's your answers:

1.) What kind of GAMEPLAY would you like to see in the world? A purely creative type, with HUGELY abundant resources and stunted monsters? A survival type, where resources are more scarce, and we are forced to work together to survive? A normal, vanilla-esque type, with equal challenge vs. resources? Or another type?

Personally, I prefer a purely creative world, where creepers might be able to hurt you, but they can't break blocks, and fire doesn't destroy, etc. On top of that, I love being able to spawn stuff and build, etc. That said, I also like survival worlds where spawning is highly limited, because there is inherently more power to something you built in those, because you put hard work, sweat, and determination into it. For this server, I would much prefer survival, especially if the Aether could be thrown in when it comes out.

2.) What type of GEOLOGY would you like most? Vast deserts? Floating islands? A waterworld, full of oceans and small islands? A healthy mix? Or other?

I've always loved strange, alien geology, but through myriad experimentation, I've come to realize that it just makes it tougher to build. I'd much rather simply have a basic world with a few tweaks for a bit more mountains and a bit deeper oceans, than an alien world suited more for exploring than building.

3.) Would you like PvP to be permanently enabled? If yes, would you prefer us to be at war, rather than cooperative? (Note: Server will probably only allow approx. 10-15 people on at once before lag gets bad).

Personally, I don't like the idea of PvP. I don't like the thought of someone coming up behind me and ganking me to steal the diamonds I just mined. I get enough of that in EVE Online, thank you very much. On top of that, war is even worse, because it encourages destructive behavior, and I much prefer to build.

4.) What type of abilities would you like us to give you? Do you want things to be more lenient, where players can teleport or fly or use TNT etc., or are you worried about griefing/imbalance, and would rather the restrictions to be somewhat tighter (to avoid possible problems)?

Some things I would like would be the teleportation features in Essentials, with the normal /tp command limited to ops. I'd also like the ability to do stuff like make broken glass drop glass blocks, and stairs drop stairs.

5.) Will you want a hosted version of the known map to reference? (Note: may strain the server a little).


That would be nice, but since you're trending toward PvP, it gives an advantage to players who reference the map often, as opposed to those who don't.

6.) Will you want the world to be pristine & untouched, or will you want me to hide a bunch of treasures, dungeons, secrets, and mazes etc. inside it?

Secrets, definitely. That shit is awesome to find.

Also, I would like to note that I am currently a mod on a server known as bitmissile (search East Coast Minecraft Server in google and you'll find a ton of results for it), and that I currently have responsibilities there. However, if this server gets up and running, and I like it, I can certainly switch over, or pool my time between the two. I tend to make farms and shit, so I'll probably be spending a good portion of my time making massive farms to supply my team. Nothing quite beats an underground tree farm that yields exactly 550 blocks of wood when harvested at full capacity. (That is blocks of wood, not planks. Meaning you get 2,200 planks, or 8,800 sticks, or 4,400 tools (assuming just supplying the handle), or 35,200 torches (assuming just supplying the wood, not the coal/charcoal))

Oh, and did I mention I'm good with redstone? Give me some bricks, redstone, and pistons, and I'll have you digging through the wall to get to our base, because you aren't willing to break the gate down. Actually, that brings up a question. Venetia, would you be willing to install a plugin that makes it so pistons can push obsidian? It makes things so much more fun. And that reminds me. Pistons + Me + War = all sorts of killer traps, like lava above the gate, to be deployed at the flip of a switch. Though, to be fair, the cleanup on that one is a bitch.
 
I also am not a fan of PvP. I'd rather have a designated PvP area than the entire map PvP by default. Otherwise I'm not picky about the map. I'd like varied terrain, though.
 
Glitchfinder":1nbj91l8 said:
Any chance of adding in the Aether when it's released for SMP? I got into the dev team for a bit with theory, while we were adding a new title screen they could use, and it's pretty awesome. (I realize this would require a lot of work, because they'll have to use modloaderMP, but it IS possible to get that working with bukkit)
i didn't know what that was until i looked it up and WOW. that's pretty damn interesting.

at the start of the server, i am going to say no, mostly because i assume it will require a herculean effort to implement, an amount of power for the server I can't supply yet (running the main world, nether, AND aether at the same time sounds like a large strain), a LOT of client-side gfx to ask of my players to insert (I will have a recommended graphics set for the server, but it will not be req'd, and this would need a MASSIVE amount of editing to add) and i am not aware of how to make it bukkit-compliant.

after we're up and running and everything feels smooth, i will look into it. if someone else feels like doing the legwork on telling me how to implement it after the 1.8 update, it could be added a lot faster.


Oh, and did I mention I'm good with redstone? Give me some bricks, redstone, and pistons, and I'll have you digging through the wall to get to our base, because you aren't willing to break the gate down. Actually, that brings up a question. Venetia, would you be willing to install a plugin that makes it so pistons can push obsidian? It makes things so much more fun. And that reminds me. Pistons + Me + War = all sorts of killer traps, like lava above the gate, to be deployed at the flip of a switch. Though, to be fair, the cleanup on that one is a bitch.
Yes, I can look into making it pushable. I'm all for making interesting redstone machines. If it's exploited though in an extraordinarily unfair way, I may reverse the permissions :)

I should mention that I am also implementing the PorteCoullisante plugin -- You can make pretty cool-looking portcullises with this, using stacked layers of fences. (i've seen some interesting traps created with these, as well.)



hey,

i am going to end up making the recommended texture pack a modded [by me] version of DokuCraft. This is a 32 bit pack, however.

Anyone have any good, nice-looking recommendations for a 16 bit pack, for those who want to run a more lightweight version?
 
Well, I always like painterly, I think that's 16 x 16, 16 bit. Of course painterly is really like a bunch of packs since you can customize it.

Do you have any pics of the pack you are talking about?
 
Perihelion":1b6vrk41 said:
I also am not a fan of PvP. I'd rather have a designated PvP area than the entire map PvP by default. Otherwise I'm not picky about the map. I'd like varied terrain, though.
I prefer this for the pvp, as well.

As for the other things, I would rather collect my own resources to build my stuff.

Also, I was thinking.. how are you supposed to have 'secret' bases if you can see people's names? Can't really hide if I've got my big assed name over my head through all terrain...
 
psiclone":3tk100ly said:
Also, I was thinking.. how are you supposed to have 'secret' bases if you can see people's names? Can't really hide if I've got my big assed name over my head through all terrain...
that ... is a super good point. not sure here. i'll research if there's something i can do about that ...
 

e

Sponsor

let me connect to your server and play with your blocks all night

do i have to wait for the update?
 
e":o3joowix said:
let me connect to your server and play with your blocks all night

do i have to wait for the update?
etheon omg :!: :!: :!: :!: :!:

stop disappearing, you gypsy!!!!!!!!!!!

you can definitely play with my blocks any time, day or night, until the 1.8 update, AND after.

[i have a terraria server currently]

:kiss: :kiss: :kiss: :kiss: :kiss: :kiss: :kiss:
 

e

Sponsor

!
im too cheap to buy terraria, because i still dont know if i will play it for more than a day or two, but i have a pirated version (its ok, im already going to hell), so...!
 
Oh, one more thing I think might be useful on the server. Would you be able to add in the Stargate plugin (the one that actually goes by that name), and create a private network for each team that only members of that team (and you!) can access?
 
So it's just an advanced type of teleporter?

Yeah I could implement that. Maybe after people have come up with things that would warrant it, though. I don't want to have too much stuff pre-built on there before people start on it ...
 
HEY YOU

Have you built something SUPER COOL in Minecraft and you would like it to show up in our server in some form when the server is started?!

I need your shit!!!

You can give them to me in the form of .worlds or schematics! (Schematics preferred)


WHAT I NEED

- Cool-looking trees, of various sizes and/or types

- Shrubs, garden patches

- Interesting dungeons, temples

- Ruins

- Natural elements, like neat-looking mountains, floating islands, cactus patches

- Smallish, themed dwellings (preferred: desert-themed, medieval-themed, olde west themed; but will take any themes)

- windmills, fences, lighthouses, or other decorative objects

- nice-looking lamps/streetlamps


[NOTE: If your cool thing has any chests in it that are full of items, or things that are made of expensive materials like gold, diamond, etc., please remove these elements before submitting]


if you have any of these things, post links to them here or give them to me via PM! i won't tell you HOW i'll use them, but they may be used in an unexpectedly cool way ;o
 
I think I have a few things around my world(s) that I could contribute. I know for sure I have a pretty lighthouse that I can make a schematic out of. I'll get right on that and send it in a PM :D
 
I have this super cool place that Ripsand and I worked on for a while. Unfortunately, it's not really worth it without the plugins that made it run. I'll get around to a video eventually, but there is no way you'd implement the plugins behind it. (They're currently broken, for some reason)

It was this super awesome desert oasis city in the middle of a large bluff, with waterfalls, ponds, lots of sandstone, and all sorts of neat stuff. Unfortunately, it is neither finished nor usable. >_<. The same server also had a neat park and windmill I'll eventually get around to making schematics of for you, if I get time for it.
 
well i would take even cool-looking chunks of things. they don't have to be entire buildings.

actually, honestly, i would PREFER cool chunks of things instead of whole buildings.
 
Hey Ven, if I give you schematics for a massive tree or two, will you make me a massive tree forest? Or, actually, I can just make a schematic for the forest if I can copy and paste. I really want to build an Ewok village. Also, how do I make schematics?
 

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