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Master of the Wind

Master of the Wind (Complete!)

There is something that has been bugging me.
Is Voyd a boy or girl? It looks like a boy from the sprite but the faceset looks girlish. (Also, maybe Rayne is the third lieutenant?)
 
Voyd's a guy...and the third lietuenant is Cleon. They named him, but he won't be seen on screen until Arc V. So how do they know Rayne? Stay tuned...
 
Powerdude247;262394 said:
There is something that has been bugging me.
Is Voyd a boy or girl? It looks like a boy from the sprite but the faceset looks girlish. (Also, maybe Rayne is the third lieutenant?)

I assure you Voyd is all man. Also the third lieutenant is Cleon. Voyd and Danika mention him in one of the scenes. He'll make his first appearance in the next arc.

Damn you Volrath for sneaking into the thread and answering the question before me!

I strike with the speed of a cobra!
 

Zek

Member

For some reason, RPG Maker XP refuses to play any of the MP3s for me. Though when I open up Arc 1, 2, and 3, they all play MP3s fine. Don't exactly know what's up with that, but i'd like some idea of if it's my computer or something else completely ':|
 
ArtBane;262340 said:
You should check out the strategy sandgolem posted earlier. It makes that fight much easier.
Tried that too. dun work.

i had to reload my file back in Artagel so im back to Kovak and Vec. Though... It's woth it IMO. 19 times out of 20 I wouldn't even get the "She's over there, really" message.

Problem is, there aren't enough encounters in that dungeon. Would you beleive I didn't get stopped while Playing as Auburn's group once? No experience at all. Furthermore, I made the rainbow armour and gave it to Stoic. What would've been nice if I'd been able to switch back to the other group before the fight and de-equip it and give it to Baron.

Oh yeah, Glitch Time
1) In artagel, if you head up to the castle during the mind reading minigame, and come back, you cant read minds no more.

2) After Aurburn's Fight with Andau, when Bubba appears, he's a regular Cobold and not his unique Sprite.
 
Arc IV is being uploaded again. You can check below to see what has been fixed.

Fixed roof passability
Abandoned Castle teleport now turns the mind-reading game back on
Fixed scene in fairy HQ that could potentially freeze the game
Fixed issues with golem in the iron ball room
Fixed banister passability in Cassie's Crafts
Also for those who were having trouble with the Danika fight there are now random battles in that room if you need to level up.
 
Moar Sparrow Stuff;
Well, it's not Rayne, then. They said that Shroud's Fighting style was identical to Rayne's. Therefore, I think that he failed in his dream of learning to schools of Magic.

Oh also
The forbidden spell of Rebirth, Isn't that when you resurrect someone twice like what happened to Mephesto? According to the dossier, Ariel was never resurrected.
 

Anonymous

Guest

I'm pretty sure that being ressurected as a skeleton isn't a prerequisite, Mephisto just happened to be ressurected twice. As far as I know the difference between normal necromancer shenanigans and the forbidden spell of rebirth is that the rebirth spell brings the body back, not just a skeleton. There's probably other differences, too, and no doubt Volrath will soon appear to correct me.
 
I tried using Annoy on Danika to stop her using those irritating mass spells right before I was about to beat her, only to discover that it makes her do more damage in one hit than any of my characters have health.

Lol? :p

PS Exactly what does Arc Shield do?

Edit:
Done. The end was bitchin' :D
 
Dood. I hear Elfen Lied music. :> Weeeeeeeeeeee.

Edit: Just got past fetching the 3 skulls. I can't believe the third skull on easy-mode owned me. *sigh*
 
Dudes
Im stuck at the golem part, Ive just crafted the first golem power up but what do I do now?

K
Got past that. Any tips for beating the necromancer??
 

Zeke

Member

Hiya i'm really stuck in the room with all the coloured barriers i have got all the recipes but i don't know what to do next as i think i need the golem for the next room (with the switch and iron ball) could some help please?
 
Alright Gentlemen,

I've finally gotten around to downloading and playing the fourth arc which I finished today.

I particularly enjoyed the music in the credits. Actually, the music was well done again.
As for the dungeons, the two dungeon per arc formula suits MotW very well. Both dungeons were well designed, though the second one could have been a bit longer. Maybe it is because I played through the entire arc without stopping that it felt short.

As a general comment, I greatly enjoyed this arc. The character development was intriguing, but at times it felt that too much was thrown out at once without any preview into it. Certain characters had certain aspects of their personality brought into question while their past was brought up, but there wasn't enough time to make me feel truly empathetic.

In general, all of the tie in was fantastically done. I can foresee several events and paths slowly linking and about to come to a head-to-head collision.

One thing that the third arc had a bit more of that the fourth could have done with is a bit more story on Solest. I feel like I've started to gain a good grasp of the background of Solest and the characters that shaped history, but much of it still remains to be on the table. Which is good in a way because that leaves plenty of room for Arc V to show us how things lined up.

Sorry for the vagueness in my comments, I didn't want to be too specific for spoiler reasons and because I don't think there is any reason to get too wound up in the details.

Great overall execution and fantastic job. Once the seventh arc is completed I plan on playing through over again and then distributing amongst my friends, if that is alright with you.

Also, I never watched Arc IIIs secret ending. It made me shed a few tears. Arc IVs ending was also very well done.

Thanks for the play. Rock on gentlemen. Rock on.
 
"Baron... Make me a woman!"
Best. Freaking. Scene. Ever. Bloody brilliant, guys =]
Also, loved the first dungeon, with the golem and everything. It was so awesome, the switches were really well thought out. Just had to put my bit in, back to the game now =].

PS Laurel and Baron should get together.

EDIT: Im in artangel, and i have no idea where to find marin. Any help?
 

Anonymous

Guest

Talk to the armour lady (I cannot remember her name offhand). I'm not sure if it's reading her mind twice or talking to her THEN reading her mind of reading her mind from in front but I was stuck there after checking everyone until I asked her a second time. I might actually have just accidentally missed her the first time...
 

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