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Featured
- #1,381
Mimic,
Try taking out the skeletons & using tranq darts. They respawn, but one at a time. Healing minstral is probably your best friend for this battle.
The great:
- Solik's lab. All of it instead of picking something specific, and it's a good way to stump people into making more posts in here.
- The jump rope puzzle was fun to figure out too.
- Bubba's a playable character now, wth? The scenes & dialogue with him were pretty good though.
- All of the animated event cutscenes were great as usual.
- I liked the mind reading thing. Very interesting way of getting more dialogue about the villagers & do their shopping.
- Fairy quest was really cute.
Mixed:
- Battles seemed to rely on luck more than usual. The illusionist, vampire, falstaff & Solik were pretty damn hard if my disables didn't kick in or they got lucky. Illusionist especially with Dican able to 1 hit people on a crit and Torin stunning everyone. I guess fights would've been easier if I had Laurel's group heal I saw in another post though.
- The early Gabriella & Rana scenes were just "good". In any other game they'd be great, but I know you could've done much more with the dialogue and made them amazing.
- The Sparrow identity Q. "Who is the sparrow?" "Your brother, but he's been dead a few years". I expected they'd have to do some investigative work or something instead of just having a NPC say who. The hand member's reference to a certain someone was interesting.
Random:
- Darkwing duck was one of my favorite shows.
- I hate TSB. That took me a few tries.
- Walking all the way through the graveyard just to be told there's nothing there sucked.
All in all, another great installment of MotW that left me wanting more. You guys are going to be getting a nice donation next time I have money sitting around in my paypal account.
Some qs:
- Was there anything special said if you defeated Andau before Gabby? Didn't feel like retrying that fight after it took me a few tries to finish the first time.
- Are we going to see the Touten Corps again in the future?
- Is there something special about Stoic that made Solik unable to control him like he did the other skeletons?
- Solik's lab. All of it instead of picking something specific, and it's a good way to stump people into making more posts in here.
- The jump rope puzzle was fun to figure out too.
- Bubba's a playable character now, wth? The scenes & dialogue with him were pretty good though.
- All of the animated event cutscenes were great as usual.
- I liked the mind reading thing. Very interesting way of getting more dialogue about the villagers & do their shopping.
- Fairy quest was really cute.
Mixed:
- Battles seemed to rely on luck more than usual. The illusionist, vampire, falstaff & Solik were pretty damn hard if my disables didn't kick in or they got lucky. Illusionist especially with Dican able to 1 hit people on a crit and Torin stunning everyone. I guess fights would've been easier if I had Laurel's group heal I saw in another post though.
- The early Gabriella & Rana scenes were just "good". In any other game they'd be great, but I know you could've done much more with the dialogue and made them amazing.
- The Sparrow identity Q. "Who is the sparrow?" "Your brother, but he's been dead a few years". I expected they'd have to do some investigative work or something instead of just having a NPC say who. The hand member's reference to a certain someone was interesting.
Random:
- Darkwing duck was one of my favorite shows.
- I hate TSB. That took me a few tries.
- Walking all the way through the graveyard just to be told there's nothing there sucked.
All in all, another great installment of MotW that left me wanting more. You guys are going to be getting a nice donation next time I have money sitting around in my paypal account.
Some qs:
- Was there anything special said if you defeated Andau before Gabby? Didn't feel like retrying that fight after it took me a few tries to finish the first time.
- Are we going to see the Touten Corps again in the future?
- Is there something special about Stoic that made Solik unable to control him like he did the other skeletons?