tobeor2not2beazn
Member
Hey Slipknot, very nice script and very easy to install. I was wondering, what part of the script can you change the speed of the letter by letter. I want it to go a bit faster. Thanks.
tobeor2not2beazn":244xtxau said:Hey Slipknot, very nice script and very easy to install. I was wondering, what part of the script can you change the speed of the letter by letter. I want it to go a bit faster. Thanks.
# Sound for letter by letter, ['filename', vol]
@sound = ['032-Switch01', 80, 50]
crystalsuicune":1ejf9quy said:When I applied this script (without SDK,but I've removed the parts you indicated)
and it showed this:
"Script "AMS"(name of your script in my project) line 135 NameError
undefined method 'terminate_message' for class 'Window_Message' "
That part of the script is
alias slipknot_lblms_initialize initialize
alias slipknot_lblms_terminatemessage terminate_message
Just in case there's something wrong with my Window_Message class,I copypasta'd
said script from your demo.Still,there's the same error. I do have other scripts in the game,but AFAIK,none of them modifies the message windows.Or So I Heard..
The game itself.No,you won't lose.
Nvm,turns out it's because of the CMS,which I don't exactly -need-.Glitchfinder":3h0p1icq said:crystalsuicune":3h0p1icq said:When I applied this script (without SDK,but I've removed the parts you indicated)
and it showed this:
"Script "AMS"(name of your script in my project) line 135 NameError
undefined method 'terminate_message' for class 'Window_Message' "
That part of the script is
alias slipknot_lblms_initialize initialize
alias slipknot_lblms_terminatemessage terminate_message
Just in case there's something wrong with my Window_Message class,I copypasta'd
said script from your demo.Still,there's the same error. I do have other scripts in the game,but AFAIK,none of them modifies the message windows.Or So I Heard..
The game itself.No,you won't lose.
If I recall, this script requires the SDK. The SDK modifies most of the default scripts in the game, and that is an error message you should only get if you don't use it.