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Lavot Story

You could try just deleting the catepillar script. I saw Star do that just minute ago and he go no errors, so give it try. If you want more help, you should go to the thread I listed above - it should be helpful for this battle system.
 
Why don't you post it? We can't help you if you don't go into detail and add pictures of your errors. :)

XAS system is a very hard system to use sometimes. >.> I don't understand much of myself, but Star and others around here know a few things.
 
Archie.png


it came up when i switched maps
 
The script was probably trying to call upon the catepillar script that was no longer there. I don't recall this happening in our game, but then again Star handled all of these problems. He's at work, but if you don't have the caterpillar script, maybe it's best to just delete the lines that deal with it? That's what I did for my game's main menu to get rid of steps. O.o
 

zchin

Sponsor

Ummm, the maps seem to be a bit plain, the world map needs some mountains and different colors in the water, random islands and some other stuff, the waterfall also challenges my logic, unless it's a river?

The second screenshot is also a bit plain there needs to be more stuff or path, random squares of water, maybe a lake, a river, a waterfall, it looks plain but I just can't put my finger on it... OH, try adding platforms to it, so it's not just one flat layer, also adding rocks would help.

Overall your mapping has improved A LOT, but there are those tweaks and stuff you still need to learn.

Thank you and have a nice day!
 
that was just a part of it, there are different colors and stuff

and for the mountain area, there is a platform, the event lines cover it up

R1.PNG
 

zchin

Sponsor

Please don't double post, and I don't think any sprites have a downward facing walking animation, because it's an isometric battle system and everything. I'm working on an example map right now so I'll edit the post to show you what I meant.

Edit: here is the map, notice how I took it in screen, it can improve overall effect of the map by adding the fog, but of course if it's that big of a map then you shouldn't because it takes too much work, also try to use more grass or nature tiles, I love to put them in randomly <3.
Example.PNG

Thank you and have a nice day!
 
You can't expect to get what you want, exactly when you want it. Be patient and a little more polite when you're asking people to do things for you. (2 hours? really? patience!)

Better yet, make an actual request in the Resource Requests subforum so you don't clutter up your topic.
 

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