What do you mean, does it trail? I am not sure what you are asking.
my tbs supports animated battlers in iso and regular views, if that is what you are asking.
I suppose it wouldnt be that hard to make a 2d version of this script, but you will still have to use 2 maps, because one would be the height/event map and the other would be simply the map. I dont know how else to explain it. I will let you all know when I have a alternate version of this, but that will still be a ways off.