Thanks, I use the engine for my own game (The Fall of Gods), so it might be the first rmxp import you'll be able to play on the xbox
So far I have finished the Design using rmxp and Geex Make, and I am testing the whole game on the Geex Engine
PS: I am not it prove something, but for suspicious, here comes a little video (sorry my video capture doesn't record the sound on 7)
http://vimeo.com/13933887
It's a simple rmpx game, moved to Geex. With Geex Make (our rmxp scripts) you can apply an ondulation to fogs and panorama, but as you can use pixel shaders with XNA, we replaced this ondulation by a water effect pixel shader in Geex
So far I have finished the Design using rmxp and Geex Make, and I am testing the whole game on the Geex Engine
PS: I am not it prove something, but for suspicious, here comes a little video (sorry my video capture doesn't record the sound on 7)
http://vimeo.com/13933887
It's a simple rmpx game, moved to Geex. With Geex Make (our rmxp scripts) you can apply an ondulation to fogs and panorama, but as you can use pixel shaders with XNA, we replaced this ondulation by a water effect pixel shader in Geex