Infinite_Rhapsody
Member
w00t, im loving this cant wait until the gambit is finished!!
rickster090":1j74pnv3 said:how do you make the other character not fight untill you fight and then when the enime is defeated make them not move on to the nearset one???
odanion":1j74pnv3 said:hmm...does anyone know how to add the abilty to add new armour/shields + weapons to the grid and not only skills and stats?
and does anyone know what the script is for calling the liscence board? I am using the ffx-2 modified menu because it looks better and I have changed the save button to allow it to go to the lisence board (well actually I didn't do I had help from kryptonator who showed me how to do it :D )
but so far we can't figure out how to call the board itself...only the 'maintenance' board to make the board and not buy the licenses on it...
x_Ricky_x":1j74pnv3 said:is it possible to make some sub-menu of the voice "skill" of the battle menu just like the game(black magic, white magic...)
for your enemy problem, before you goin to an area with monsters, disable menu access. not sure what you mean about the skills problem.psolokopanos":1y7h00w4 said:Sorry if this is a newbie post!I really like this script of yours but there are two problems.First,when an actor kills an enemy and I go to status menu and then return to map again,the sprite of the enemy reappears.It cannot move and the health bar is empty,but the other party members get stucked and don't move!
Second,the skill ice can be used by all the actor even if there isn't in their classes,moreover,ice is the only skill that can do damage to enemies.The other do 0 damage!