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It's been a while since I've looked at this topic.
@nexs: I've been getting a lot of comments about why the template doesn't mix with the tilesets and to combat this, I've actually slightly contrasted the mech sprites that clest has made. While this wouldn't work for all projects, it definately works when mixing the sprites with Knight-Blade ones. I'll try and update the screenshots later this week so that you can see the difference.
It's rather simple and lacks a lot of color depth, but if you're using similar tilesets, then they'll fit great. Not bad at all. Hmm, 3 of my beta testers are spriters, I may have to take advantage of this! :D
Just for all those who want to see the type of thing that can be created from this template, here's a nifty gif file to display (this was made by clest):
If anything, I would just narrow the belt or lower the line between his legs a bit. Aside that, just adding some reflection to the eyes would be interesting
Well as I said, unless comissioned I will only make charsets for my small and mecha templates, plus I have no idea on how to program a character maker, but if you want and have the means, it would be neat
http://i177.photobucket.com/albums/w209 ... tomi-1.png[/img]http://i177.photobucket.com/albums/w209/hatsuyakanzaki0902/KanzakiHitomi.png[/img]
This is my latest sprite, they may be two but they're all the same, what made them differ is in the brightness :D