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Beyond the Veil

Thanks for the feedback guys.
I can't even express how frustrating it was dealing with maps/tiling. This really is the best solution given I have a one-man team. As I get further in, more and more will be custom, so don't get too worried. Not too much is shown in that screenie, but every day I add more and more modern stuff, and I must say, it looks hot! Plus having RTP stuff gives me access to all the rtp chara's for NPC's and any other resources created by the community.


EDIT
Updated enemy section in first post. Check it out. SHADOWS!! Everyone's been telling me and it makes a world of difference.
 
Oh wow, I've totally forgotten about this. Awesome that you're still at it, this is definitely one of the most interesting projects around. I'll keep an eye on this, good luck. ;)
 

Mirku

Sponsor

Hey, I just dropped in to say that I support this project and it looks awesome  :thumb:
The graphics are very original and the battle system looks wicked.
Your story and characters seem interesting, about Lynn's fighting style though, Kendo is more like a sport where you don't really use katana but a shinai, a practice sword.
What you were looking for is Kenjutsu, which means more of sword art/skills, and is practiced with real katana.

But anyways, good luck with this, it's a great project.  :thumb:
 
Sup, playas!
Check out the first post for a new vid and animated screenshot (because the vid quality is HORRRRRIBLE--please let me know a good way to screen capture if you know of one)

Getting TONS of work done.
Tech demo within the next few weeks.... probably... mostly likely  <---most accurate.
 
Hey all!
Pretty close to finishing the battle tutorial tech demo... But then I forgot about my Birthday! Which was yesterday... but I had planned on visiting my mom, so I won't be able to work on it much until next week.
Lots of cool stuff gonna be in it so...
Stay Tuned!
Also...
Check out the first post for the new logo.
Tell me if you love it or loathe it... Laters!
 

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