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Ballad of the Wind [ CHAPTER 1 RELEASED ] 08/05/08

I forgot where, and I forgot by who, but it's relatively simple. If you find out who made it, please reply here.

#==============================================================================
# Game_Player Dash
#==============================================================================
class Game_Player
  alias dash_update update
  def update
    unless moving? or $game_system.map_interpreter.running? or
          @move_route_forcing or $game_temp.message_window_showing
      if Input.press?(Input::C) #The key you push to initiate
        @move_speed = 5 #Sets running speed
      else
        @move_speed = 4 #Sets walking speed
      end
    end
    dash_update
  end
end

Also, my plot is incredibly cliche. I personally like cliche's, I find that it doesn't matter as long as you do it right.
 
oh thanks! do you know anything about the blitz script? Could  you maby use your account to get the direct link to the download for the demo? I do not have a Creation Asylum account
 
Wow, you sure have made a lot of replies asking for his scripts!

The rules":3hmm7krm said:
What is considered spam?

    * Non-essential phrase and one word posts (eg: "lol", "kewl", "omg dis is gr8!", ect.)
    * Begging for resources
    * Blatant flaming (eg: your mapping sucks, this game will fail, ect.)
    * Acting like an idiot for the sake of getting attention
    * TypInG l1Ke d1S
    * Wasting a post to "call" for other members (see below)

Please refrain from making anymore of these comments, custard101. Thank you.
(btw blitz input and dash scripts are really easy to find if you just do a sitewide search!)
 
I dunno, I mean asking this many times:
custard101":17z6tlc3 said:
oh thanks! do you know anything about the blitz script? Could  you maby use your account to get the direct link to the download for the demo? I do not have a Creation Asylum account
custard101":17z6tlc3 said:
Yes its just a story or plot i just cant think of one i can work with...
Edit: Do you happen to know where you got the Dash Script?
Edit 2: Can you give me a direct link to the download because i dont  have a creation asylum account
custard101":17z6tlc3 said:
Whoa this is game is great... I cant even finish a story/script for mine... Where did you get the Blitz/input script? Id like to add it to my game...
sure strikes me as begging!
 
custard101":3bctlz8p said:
I know your a moderator but i dont really need your sarcasm or tone... I just needed a little help with the blitz script

Frankly, I don't really care if you don't like my tone! If you need help with the blitz script, post a thread in the RGSS/2 Support section. This is not the place for it. Simple as that.
 
07/20/08 - Progress update. Screenshots, uploaded "BACKGROUND" information. More map screenshots.

The world of Laritha has been wrought with conflict since the advent of written history. Kingdoms have risen and fallen, mimicking the tides themselves. The cycle of rising and falling kingdoms ends when 224 years into the past, in the year 1105, a large event called "The Awakening" shakes Laritha. In the eastern Kingdom of Praea, within the depths of the lush Santuri mountain range, A group of magicians in an attempt to magnify their powers, seek its source. They find the source, yet their efforts at expanding the rift go unanswered. Finally, they resort to human sacrifice, successfully opening the rift. It expands ever so slightly, releasing a barrage of energies that flow through the cave, eventually finding the exit and spreading out through Laritha. It lights the cave aglow as the magicians themselves die from the supersaturation of magical energy.

The effects of the magical energies are felt hours later. The weather becomes erratic, causing storms and typhoons to wreak havoc upon the open seas. Earthquakes split the earth and volcanoes erupt anew. A fourth of Larithas human population die from this event, and all life in the lush Santuri mountain range die. Two Weeks later, a band of knights are sent by the king of Praea, Tarquinius Papius to investigate the phenomenon. Following the streams of light coming from the cave, they discover magical beings that forewarn them never to return. Bringing news to the king, they immediately seal the cave and the entrance to the Santuri mountain range.

As the years pass, generations of humans begin show natural ability of wielding magic. A new age of discovery begins, yet with it comes questions. As the phenomenon of "The Awakening" fades from public view, people begin to ask questions why magic had decided to manifest. Animals had also inherited magic. A new sickness arises, given the name "Unyielding Curse". Only those who show magical abilities suffer this curse. Incidentally, only magic can slow its progress.

Kingdoms rebuild, cities repopulate and the world of Laritha begins anew after the advent of "The Awakening". Though new dangers have presented themselves in the form of magical creatures, new answers have appeared through magic. two kingdoms arise over all others, the kingdom of Praea to the east, and Annihliath to the west. Both kingdoms, pride themselves in helping those in trouble near their gates, inevitably annexing nearby cities to expand their influence. They ally each other through peace talks and similar ideals. At the height of their powers, both kingdoms take different paths. While Praea, satisfied with its size, decides to stabilize its economy and raise the standard of living for all of its inhabitants. Annihliath on the other hand, becomes an empire and continues its crusade through Laritha, resorting to military force in order to expand its influence.

1304. Despite the kings best efforts, Praea begins to fall into decline. Food shortages abound and the peasantry begin to riot. Local militia are pushed to the limit as the army spreads thinly throughout the bulging kingdom. To further their problems, Annihliath breaks the alliance with Praea, deeming them unworthy of the honor. In the year 1329, as Annihliath looks to the east, Praea finds itself juggling between internal conflict and external assault.
 
The game is scheduled to be released on July 31st. Though, it will most likely be pushed back at least 1 day, to August 1st.

I am looking for a few beta testers to test out Chapter 1. Chances are, only about two will be chosen per forum in which I am posting. Please reply if you would like to help Beta test Chapter 1 of Ballad of the Wind.
 
Hello people.

Sorry about the late release of Chapter 1. I've worked about 25 hours total on the game in the last three days, but I still find myself finishing up. Beta will be tomorrow, so hopefully the game will be out tomorrow night, if not then definitely Sunday.
 
Hi guys. I'm in need of a few beta testers, if you're willing then I will send you a link. It seems there are some errors people are finding but I am having a hard time replicating them on my end.
 
Sorry, but your .rar file is full of suck for my computer. (ie it freezes) If you could, please, host the direct .exe or a WinZip file instead?
 

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