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[XP] Party Changer

Ok, I have a new demo for you!

Here's the link.
http://rapidshare.com/files/78250599/Party_Changer_3.2.rar.html

I have fixed a couple of bugs and I have updated the structure a bit.
This demo comes with:
  • Party Changer 3.2
  • Party Changer (Main Menu) 1.5
  • Party Arrange 1.2
  • Large Party 1.3
  • Commands Manager 1.2

Plus a little Interpreter fix. It fixes an oddity when turning a boolean object to false while using the Script event command.
Maybe it's me but every time I try that, the game freezes. So I included an Interpreter fix!

Anyway, I hope you will all enjoy this one.

Take care!
-Dargor
 
Happy Holidays, Dargor! 

A minor q that I can find out when my brain is not sleepy (so I'll probably edit this post if I remember to find out myself) but what's the call script command to enable/disable the In-Battle Party Changer?  It's probably something simple, but like I said, my brain is overtired. 

glurg
 
Haha! Happy Holidays to you too GreenBanana! And to all of you!
The script command is
Code:
$game_temp.party_changer_in_battle = true/false
Simple enough! :P
 
Dang... it's awesome  ;D Everything works out great, although the party changer was really pissing me off when I was trying to organize 3 parties  :P Great job, Dargor, I'm definitely using this in my game.
 
First, purchase RMXP.  Then open the "Script Editor" in RMXP.  Insert a blank script above the Main script by right-clicking on the Main script and selecting "Insert".  Copy the entire text of the script into the NEW, BLANK script and give it a title in the lower-left hand corner text box.  Please do not pour Tang into your computer. 
 
van helblaze":3b46ebdv said:
Go it working ,but how would I lock my main character as the first party member?

Call the script "$game_temp.battle_party_args = [minimum members, maximum members, [characters to lock], [character position]]"

For "character position", you simply enter a list of numbers pertaining to the character's Actor number.  So, if you want to lock Actor 1 into the first position, you replace "[character position]" with "[1]".  If you want to lock Actor 1 into the third position, use "[nil, nil, 1, nil]".  I hope that helps explain it.  :3

Anyways, I finally figured out exactly what seems to be causing the crash when the party members Game Over in Battle.  The error reads as follows: 

Script 'Party_Changer' line 546: NoMethodError occurred.
undefined method `members_all_dead?' for #<Game_Party:0x16ec350>

Line 546 (This may differ due for others to my placing what the call script commands pertinent to this script are in the comments section.):  if $game_party.members_all_dead?

I am using version 2.5 of the script. 

This error occurs when the party is defeated in battle, regardless of whether their are more available party members in the reserve.  The new discovery I made was that this error only occurs if no changes to the current party members have been made since the game was started (whether a new game or a game was loaded). 
 
I forgot all about this thread (again), so I don't know if you figured out what the problem is with my game yet. It won't even let me start it anymore. :( <--- Note that the smiley here is sad.
 
First of all I'd like to wish you all a happy new year!
I didn't had the time to post since new year's eve but now I'm free. :P

@BellGoRiiing
Your game does not start at all? What's happening when you try to start your game?
If you are using BETA 3.2 from the demo and it's an RGSS error, I might be able to fix it by tonight.

@iqbal_0k
I will upload the demo on my own webpage.

@GreenBanana
Thanks. I didn't had the time to test this bug but have you tried Beta 3.2? I probably changed the ­"members_all_dead?" method but I can't remember >_<
This error occurs when the party is defeated in battle, regardless of whether their are more available party members in the reserve.  The new discovery I made was that this error only occurs if no changes to the current party members have been made since the game was started (whether a new game or a game was loaded).
I think I probably know what's causing the error. I'll have to test it out.
 
Yeah I just tried Beta 3.2 again.  I notice you switch parties with L and R. 

I seem to get a similar error when I die in battle with Beta 3.2.

Script 'Party Changer' line 627: NoMethodError occurred.
undefined method `members_all_dead?' for #<Game_Party:0x1585170>

Line 627:  if $game_party.members_all_dead?
 
Ok I found what's wrong. Find the members_all_dead? method and delete the last "end" of the method. Then, go to the above method (add_member) and add an "end" aht the end of the script. A really stupid error! :P
 
Hey, sorry about that...forgot to post the error. Here is what I get when I try to play the game...

Party Changer (Menu) NameError
undefined method 'set_commands_access' for class 'Scene_Menu'
 
Here I am. I'm sorry I didn't had the time to work on this script for a couple of days (weeks).
The 'set_commands_access' error is caused by the Commands Mannager which I need to update.

I'll let you know when both script will be updated.

Take care!
-Dargor
 

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