this is a repost from gamingw but it's good discussion material
So, I was discussing with my buddy the other day about "women in vidyas" and we both reached the conclusion that they are the most garbage and throwaway characters moreso than the minority characters and the specialist casters in RPG's (blue mages, summoners, etc.).
To put it simply, nearly EVERY female role in a video game either casts them as
A: The protagonist who's really sassy, badass, and headstrong. They can take on any male, fight demons and aren't afraid of anything.
or
B: The side-kick who's really bashful/spunky/quiet that assists the protagonist and usually (like, 99% of the time) has a crush on him but never ever admits it until the end of the game through some heartfelt dying conversation or after being rescued.
Females as antagonists are surprisingly more rare and by antagonist I mean they consistently oppose the protagonist from start to finish. You'll notice that any game with a female antagonist will almost always reform before the end of the game (or before dying) or she'll reveal that she was an undercover agent or something/has a crush on the hero and joins the group.
So yeah, this discussion is about how utterly useless women are in video games. You might as well create a world that's 100% male only because as long as you've got writers that feel every woman must serve only to help the man then there's really no point in their existence besides providing a rack to look at. I can count the number of games with an actual female antagonist on one hand and the number of games with a female costar that's actually STRONGER (mentally and physically) than the hero on two hands.
I would kill for a Y the Last Man game just so every gamer could be completely baffled that the main character is a bumbling idiot in a world ruled by women. Every gamer's head would collectively explode.
So, I was discussing with my buddy the other day about "women in vidyas" and we both reached the conclusion that they are the most garbage and throwaway characters moreso than the minority characters and the specialist casters in RPG's (blue mages, summoners, etc.).
To put it simply, nearly EVERY female role in a video game either casts them as
A: The protagonist who's really sassy, badass, and headstrong. They can take on any male, fight demons and aren't afraid of anything.
or
B: The side-kick who's really bashful/spunky/quiet that assists the protagonist and usually (like, 99% of the time) has a crush on him but never ever admits it until the end of the game through some heartfelt dying conversation or after being rescued.
Females as antagonists are surprisingly more rare and by antagonist I mean they consistently oppose the protagonist from start to finish. You'll notice that any game with a female antagonist will almost always reform before the end of the game (or before dying) or she'll reveal that she was an undercover agent or something/has a crush on the hero and joins the group.
So yeah, this discussion is about how utterly useless women are in video games. You might as well create a world that's 100% male only because as long as you've got writers that feel every woman must serve only to help the man then there's really no point in their existence besides providing a rack to look at. I can count the number of games with an actual female antagonist on one hand and the number of games with a female costar that's actually STRONGER (mentally and physically) than the hero on two hands.
I would kill for a Y the Last Man game just so every gamer could be completely baffled that the main character is a bumbling idiot in a world ruled by women. Every gamer's head would collectively explode.