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Why don't we have a Starbound thread yet?

wow the pixel art and music alone are really damn impressive; so happy they put so much effort into those aspects

terraria was a hell of a lot of fun but the music and pixel art was rough as fuck

the randomly generated animals/mobs are so cute ... I won't want to hurt them :<

the use of that light/beam gun dealie to do the placing and mining looks like it makes a lot more sense ... you get a more visual sense of where you're aiming.

as if I needed more reasons to look forward to this :)
 

Spoo

Sponsor

Quite a few new screenshots since the last post here. We've got a couple images of the crafting interface now:

craft.png

campfire.png

and a look at a (the?) shield animation and some more Glitch architecture.

shield.png

castle.jpg
 

Spoo

Sponsor

Not a ton to show visually; the devs have been working on the bajillions of crafting recipes in the game, and that's not exactly exciting. We did get a look at all the variants of the starter ships, though:

shipsall.gif


and learned that pressing ALT will make all interactive items on the screen flash. Useful for accessibility I guess.

uggers.gif
 
like i spent 2 hours trying to find a tree with wood, and 2 hours trying to get a single goddamned meat (i shot every fucking monster with that shit-ass bow and NO MEAT). kept dying from starvation and from monsters killing me ... and would lose pixels every time.

it should not be so difficult to get a single motherfucking meat (and why would butchering it with a sword not render meat? why is it only the bow that renders it?)
 

Spoo

Sponsor

You're the second person I know to have difficulty with meat. I've been getting meat drops nearly every other kill. You do have to kill it with a bow -- it's dumb like that.

I've had okay luck with trees too. They take ten years to mine with the matter manipulator but they're there. Working on setting up a distress satellite.
 
Bought gold tier.

Signing up an NPC as Sir Bear :D (or actually it'll be in Dutch, so Meneer de Beer)

Now ill just hope my laptop can run this beast :)

EDIT: Ven, where did you upload the NPC suggestion :S (or isnt that released yet)
EDIT.2: Nvm, I'm an idiot :fap:
 

Spoo

Sponsor

I've been exploring my first universe. Made it to a level five planet and found a friendly village :eek:

Looking for a quest atm.
 

Spoo

Sponsor

okay first boss is bullshit levels of shitty hardness

it's also expensive and time consuming to summon and it can potentially one-shot you constantly and can destroy your buildings.

fuck this.
 
I've been playing Starbound religiously since its release.

Don't compare it to other games (cough*terraria*cough). It's not them. It's presently one of the (if not THE) most in depth voxel-based game (I'll qualify this by saying "unmodded"), and I'm confident it will surpass Terraria on my favorites list when I get further in the game.

It seems they're seeking a compromise on the next update- after an influx of negative feedback, they're making a few adjustments soas not to *completely* dumb the game down, but still make it significantly easier to understand. Personally, once I understood that "Armor Pen" (short for Armor Penetration) and "defense" literally translates as "level of mobs this is effective against", I found the system to be quite understandable. But I do agree that it was not entirely intuitive to make that connection.

I highly, highly recommend the game, and assuming they don't do anything completely concept-destroying (like having gone through with directly cutting 90% of the progression), will continue to do so.

@Spooky, understand that boss is level 9. Tier 1 (the part of space you can access at the moment) goes from levels 1-10. I suggest getting to tier 9 or 10, and aquiring a firearm (of appropriate level) before beginning that fight. If you do so, it's a piece of cake (you'll die a couple times, but its not a big deal). A level 10 shotgun with good RNG can one-shot that boss.

I see a lot of people complaining the game is too difficult, here and on the official forums. I think its a misstep in communication - primarily due to that whole "armor pen == level" thing, but also due to the tutorial quests skipping a massive step (srsly, from cooking to Tier Boss?!). When you get the beacon quest, ignore it. Go progress one planet at a time, stepping from level to level. Don't be afraid to google for some co-ords for basic Tech and good weapon/treasure finds. Avoid Moon and Desert planets, even though they have more ore, they have harder mobs. Moon has the most ore, but pick a lower level planet than your gear average. Ore types spawned in a world are based on its level (Level 10 will have far more gold and can actually contain platinum). Loot from chests (in villages, etc) is planet-level + 2 (roughly. so a level 10 planet's city chests can contain level 12 gear - a HUGE advantage over tier 1, as every level makes an incredible difference.)


TL;DR: I love this game. Needs a few tweaks, primarily in how its explained, but that's what beta testing is all about.

P.S. heads up, character wipe required on monday (if you accept the update). Sucks, but don't complain because 1.) that's just part of early access gaming and 2.) i'll be dumping loads of info on the wiki over the next week.
 

Spoo

Sponsor

I get that, yeah, but finding decent loot is way too based on luck. I've cleared four level ten planets, about six level six planets, and who knows how many one-five planets. I've found one tech and nothing else above uncommon tier. Same thing for ores. I can make silver armor, but I can never find the resources for any higher.

While I'm on it, silver armor is what, tier four? A level 9 boss minion should not be able to two shot me.
 

Jason

Awesome Bro

Watched my brother play it for a few hours yesterday, his mate bought him it, and it looks pretty fun, but I wouldn't pay over a tenner for it, which sadly it is, lol, I'd pay maybe £8 tops...
 

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