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What are you favorite RPGs?

So, what are you favorite console/handheld or J-RPG?
Mine would have to be the Paper Mario series. It's fun and inventive, and proves it doesn't have to be serious to be fun; and I had a blast playing both.
 

moog

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final fantasy vi
suikoden III
valkyrie profile (not the shitty sequels)
Grandia (again, not the shitty sequels)
pokemon silver
secret of evermore
Illusion of Gaia
Dragon Quest VI
treasure hunter G
robotrek
okage: shadow king
romancing SaGa 3
 

Sabao

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How could you love Suikoden 3 and not list down Suikoden 1-2? :\

Suikoden 1-3, 5

Persona 2-4

Kingdom Hearts 1-2

Secret of Mana

Legend of Mana -
I really don't know what got me hooked on this game. Could've been the pretty hand-drawn visuals. Or the compulsion to unlock every obscure quest, skill, pet/golem/ally. Or building the most badass weapon to beat down my friends with in the two player arena. Or maybe I just had nothing better to play until Chrono Cross came out (I remember finishing Threads of Fate in less than a week). Whatever it was, I don't think I've ever clocked up more play time in a console RPG than in Legend of Mana, ever.

Chrono Trigger -
This baby hooked me on console RPG's. There aren't a lot of console RPG's (or games in general, for that matter) that I'd willingly play cycle after cycle over and over, but somehow I've played CT well over a dozen times in its SNES, PS1, and NDS incarnations. That fan attempt to make a 3D CT remake a few years back was a wet dream come true... Until they were issued a C&D.

Chrono Cross -
Forget that it looks nothing like its predecessor, or comparing it to its predecessor at all. Chrono Cross was, for its time a beautiful story with a shitsack of very quirky characters and pretty visuals that could stand on its own.

Brave Fencer Musashi -
Gameplay-wise, I'll go out on a limb and say this was the PS1's equivalent of Ocarina of Time, or the closest it ever got. I liked how expansive BFM's world seemed, where everywhere was explorable (except indoors) and Square didn't use world maps like they did in their future 3D action RPG's (Threads of Fate, Samurai Legend Musashi, Dawn of Mana). Personally I feel the whole point of an action RPG is immersing oneself in the heat of it all, from fighting mobs of orcs to traversing unforgiving terrain. I'm actually glad Crystal Bearers is following the old formula.
 

Sabao

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No problem, I suppose. I just find it really odd. Suikoden 3 was entertaining/solid on its own, sure, but I felt a better connection to the series and characters because of 1-2. I mean it was a whole lot easier to sympathize with Luc because I played through the first three, watching him grow from being a snotty brat, to a withdrawn cynic, and into the tragic character that he was on the third. I cracked a smile when I saw sweet Lilly from 2 has turned into a spoiled brat of a teenager in 3, Tuta carrying on his mentor's work as a healer, and Lucia being a mommy. Story wise, I can't quite grasp how 3 could be appreciated entirely without the other two.

I admire Konami's efforts to try and tell four different narratives as well, but without me playing through it first or following a guide, I found it extremely difficult to keep track of what was going on. The battle system where you give commands to pairs instead of individuals bothered me a lot, as well. I was actually relieved they changed it back to the way it was on 4 and then refined further on 5.
 

High Hopes

Awesome Bro

The only JRPGs I've liked are the Persona 3, 4, Chrono Trigger and the Pokemon games. To be honest, I don't have much experience in the JRPG/Console RPG area. The JRPG style of RPGs never appealed to me. I've spend most of my time in Computer RPGs like Arcanum, Planescape: Torment, etc.
 

mawk

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why is okage one of your favourites

it was charming and cute and the designs were pretty badass but the gameplay was such balls

as far as my faves

Live A Live
had a badass soundtrack, among other things. early work of Yoko Shimomura, who's better known for composing for games like Super Mario RPG and the Kingdom Hearts series. it also does some cool experimental things with narrative and gameplay. the chapters are all seemingly unrelated, and can be played separately in any order, and most of them offer some neat new mechanic. the Caveman chapter introduces item synthesis, the Cowboy chapter is based largely around setting up traps in preparation for the boss fight, the Near Future chapter lets you read minds, and the Sci-Fi chapter is mostly devoid of battles (it's one of the rare situations where I've seen a 2d game create an effectively tense atmosphere.) the plot itself is nothing special, but it does a lot of neat things that are worth noting

the Baten Kaitoses
yeah, okay, the voice acting is really bad in these ones. still, though, they were pretty amazing games. the soundtracks were consistently solid, the environments were pretty (although with them being pre-rendered, you'd sort of expect that), and the gameplay was interesting. the whole Magnus thing had its snags in the first, but they really streamlined it in the second. good games, basically.

Super Mario RPG
a platforming RPG? awesome. its spiritual successors the Paper Mario and M+L series kept the same basic idea, but they're their own things, and Paper Mario's already been mentioned. SMRPG was at the time an exercise in an unheard-of premise; adding gameplay to turnbased jRPGs. and it worked! Yoko Shimomura credits this game as one of the major landmarks in her career, and it's definitely an awesome soundtrack.

the Mother series
GEE WHO WOULDA THUNK IT
yeah, they're pretty solid. Mother was, for the most part, super grindtastic and sort of grueling, and was really just Dragon Quest with different graphics. still, it had some pretty great moments. Earthbound really ramped it up from there; it didn't do much to innovate RPG gameplay, but had one of the smoothest systems of the time, and was filled with charming little details. the soundtrack is also worth noting; Tanaka and Suzuki saw the SNES' sound capabilities, and basically went all out. the soundtrack's style is really all over the place, from more regular pieces to stranger, more experimental songs. was apparently the first game to make such use of string vibrato. then there's Mother 3, which focused more on the plot side of things than its predecessors, and did a pretty good job of it, too. the soundtrack and general style are more in line with what you'd expect from an RPG, but they still do it really well.
 
1. Mass Effect (1+2 -- or I believe 2 is included though i am still playing it)

2. Brave Fencer Musashi :D

3. KOTOR & anything else from BioWare (yes I know ME is by them but it's my favorite ever so it gets its own spot)

4. FFIX

5. Chrono Trigger or Cross (I love each equally)

6. Skies of Arcadia

7. Super Paper Mario (for the Wii ... it was my favorite)

8. Elderscrolls (though this only includes MW or Obl because I've only played like a few minutes of the others).


wait were we doing only J-RPGs? because western ones are usually way better :I
 

mawk

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Skies of Arcadia was p. cool too

apparently the Dreamcast version's encounter rate was pretty insane but I palyed the Gamecube port so!

it was super cheesy, but ship battles and such were fun
 
I liked it FOR its cheese. The characters were all classic archetypes but they were all endearing because of it, too. Plus if I remember right the story had me guessing for atleast 3/4ths of it, which is pretty impressive, because usually I can figure these shits out after looking at the box art.

Plus yeah flying everywhere was a blast. I even endured the DC's horrific encounter rate for it. You eventually could even construct and customize your own home base and your ship too I think which was a huge selling point for me.
 

moog

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why is okage one of your favourites

it was charming and cute and the designs were pretty badass but the gameplay was such balls

fuck you i love that game!!! (im making a sequel in rmvx :angel: )

also you put live a live so looks like we're even! (point: the game was fucking awesome but the battles were dick soup imo)
 
Lunar 2 - Eternal Blue Complete

I loved this game for a few reasons. It had charming, while slightly overacting voice actors and personalities that were cardboard and predictable, but it offered a lot of charm. There was always a good reason to talk to the NPCs: they where funny. The story was interesting, and the battle system was neat. Looking back, it's aged pretty decent IMO, but I always thought the battlers were way to hard till you got Hiro's final attack which was bull.

Mother Series
mother 3 is possibly the most liner game I've played, but I didn't care, I loved how they took the little quirks from Mother 2 (earthbound) and gave it a bit of a darker twist. I didn't like how a dog was your 4th party member, and he and the other guy can't use PSI, leaving you with just 2 characters that could, but it didn't matter, it wound up still being a enjoyable experience from start to finish.

Mario and Luigi 1-2-3
These are a lot harder and a lot funnier than people give them credit for. I'm still playing ML 3 Bowsers Inside Story, but man, I'm enjoying every second.

Guess I gotta mention Star Ocean too. Idk why, but I loved Till The End of Time, even if the story seemed 'what' to me.
 

moog

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Oh SHIT i totally forgot Destiny, thats like one of my favorite games of all time. Eternia was good as shit too. The others all sucked dick
 

moog

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SO:2 was pretty amazing too, prolly cause it was the first rpg no one else in my family had beat and it was so immersive; i hated 3 though, and 4 was dick soup, but the ost was great. The first star ocean doesnt get any hype cause it wasnt really marketed well, but its a decent game; very short though.
 
Baten Kaitoses were pretty cool games overall. I really liked some the style it had overall in the graphics. But yes, all the voice acting was pretty bad though some of the tunes were pretty decent. I remember liking the 2nd one better than the first, mainly because it seemed to focus more on story overall and character development. Im also one of those people who hates mandatory party changing (a.k.a Final Fantasy X), so that was a plus for me as well for both games.

Paper Mario's: Are pretty rad imo. The soundtrack for all of them are incrediably good and memorable. I remember not wanting to beat certain bosses so quickly because I wanted to listen to the soundtrack more. The games also has a lot of charm to them as well and they were really cutsy.

Baulder Gates: These games were pretty awsome and reminded me of some classic arcade games, but with tons of more stuff to do, It was a D&D simulant. There were some neat spells and a two player mode as well, which worked extrememly well in my opinion and made the game so much more fun.
 
I liked star ocean 3 up until the second disk when the story fell apart. I haven't played the others yet.
Persona 4 was the last video game that I really enjoyed and couldn't put down. P3 wasn't as compelling as P4.

There is something that I like in every final fantasy game so I can't pick a favorite.

Diablo 2 was pretty good. I played as a Paladin on my first time through and it took forever. I wish I had the internet back then to play with someone else. Oh and I remember getting my sister to buy it cause it had a mature rating. She gave me this angry look at the check out like "You didn't tell me it was rated M".
 
Mass Effect 1+2 (I haven't played 2 yet, but I know I'll love it)

Diablo 2
I still remember those summers as a 7 year old, when I'd play through it with my older cousin, good times....

The Witcher

Dragon Age Origins

Neverwinter Nights

Baldur's Gate 1+2

Paper Mario, was great, so where the Mario RPGs on handhelds...
 
Hmmm... I like a lot of them..

Lunar
Final Fantasy series (i, iv, ix, x, xii, tactics)
Tactics Ogre series (including ogre battle)
Disgaea 1 and 2
Chrono Cross
Might and Magic series (vi, vii, heroes iii, heroes v)
Baldur's Gate (I better be able to get this in two weeks - want to play it again...)
Champions of Norrath
Ravenloft: Strahd's Possession and Menzobarrenzen (probably spelled it wrong)
Elder Scrolls: Oblivion (although I am interested in playing/watching all of them)
Ultima series (I think I play vi and vii)
 

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