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[VX] void

The story is reminiscent of Yu-Yu Hakusho, or what I can remember from it. Though, rather than forcing the main character to bring about justice in the soul world or whatever, the hero in this story is told that his family and friends will be killed, and he can save them, if he gives up his soul. "I mean, it's just a soul, right? The hell are you gonna use it for when you're dead?"

I wasn't too happy to see that none of the other characters were included with the synopsis. You should find somewhere to add them in at, give them a little background, and a piece of the story. They're important, too, otherwise you wouldn't have them up there. I'm also pretty curious as to how or why the other characters acquire special powers. I mean, it's obvious how Yoshi got his; he made a deal with the Phantom in return for his soul. But what of the others? And were they there when he saved this child? How do they react to seeing him alive again?

The screenshot of the classroom was the most realistic of them all. I'm surprised half of those kids weren't asleep. I know I'd be asleep if my teacher just looked at the chalkboard and said "Blah blah blah..." all day long. XD You needz a demo. Ryte nao. Your maps are pretty good, better than anything I can do in VX.

With the information you've provided us now, this game sounds good. However, with a bit of improving in some areas, and a tech demo, it has the potential to be great. If you can factor in some of the stuff I mentioned above, I'll get back to you with another critique.
 
Heh, nice insight Harikune.  You said a lot of stuff that didn't even come to mind.

I hate/hated Yu Yu Hakusho, although I'll agree that my story is alike to it.  My story is actually more alike to BLEACH, where Ichigo becomes a shinigami to save his family.  But oh well.

Maybe I should have said more of the other characters.  I guess I only talk about Yoshi at the start because in the game the first cutscene is Yoshi only.  Also the other characters get their powers alike to how Yoshi got his, although not the same way.  I'll disclose that information later.  I'm not too fond of spoilers.  Also, no one knew Yoshi died except for himself and the driver.  Why they little boy or the driver didn't call the police or medic I'll also disclose later.  A hint though:  Maybe Yoshi's death was set up?

The classroom is still a work in progress.  So the blah blah blah is just to make the teacher say something XD.  I'd like to release a demo soon but too much work still needed...

Thanks for the compliment and whatnot, and you should have said you're my PCP Partner as to inspire more people to do PCP next month (Project Criticism Partnership).
 
After reading your story, I'm actually interested and curious about what happens next.  It's one of the few project's that's sparked that reaction.

The mapping is good, especially for VX (I hate mapping with VX), and an original battle system is always a huge plus, but there's not much information on it right now.  You mention that it will be more in-depth than a simple button smash;  I hope you can pull that off.  If you can, that will be a huge draw for your games.

Can't wait for the release, or at least the next demo.
 
Thanks for the compliments. ^_^

About the battle system:  Battle systems that I enjoy the most must be tactical, and my games I'd like to not be like all the other RPG games being made.  So far some attacks/commands I've thought up so far include damaging attacks, pushing attacks (for when monsters crowd you), lock-on direction (so you can move backwards and not lose aim), jumping (can only jump on passable tiles), and jumping backwards.  Some things not yet finished include a dodging system, grabbing and throwing (Idoubt this will be finished), and then some I don't recall at the moment.
 
I hate to comment games by their threads, because is easier to make the game look good through the thread than to actually make the game good XD
But that doesnt seem to be the case here

I like the story, a lot. Its simple, in a good way. I was disappointed to find out that the demo wasn't there, wanted to "review" it.

Its a little to "Animeish" (Scholars, japanese names...) wait... Is it suppose to occur in japan?
I`ll wait for the demo to comment more on this project... but to this point, it has caught my attention
If you want it to stray a little from the anime genre without loosing the plot, you could change the location or the date
I imagine this could look interesting in a thirties ambient something more in the lovecraftian horror genre... but thats just me
 
Hey decided to stop by on this thread since you critiqued mine.
Here goes:

The Good:
Very excellent mapping(I myself work in VX, and Im astonished anyone could make such a nice maps)
Battle System(Seems very interesting,worth keeping an eye on)
Story(Something about wants you to keep reading

Now time for the Bad:
The Bad:
Other characters dont seem like they're in the story much
The story does seem like a mix of Yuyu and Bleach.  This could go either way, but I'd have to see how you play your cards.

Right now that's all I can post.  Id need to see more to get a better look.  Cant wait for the demo!

Safe Rpg-making,
Tach

P.S. I hope those tiles I gave you helped.
 
Thanks both of all of ya that said the story is well-made.  I wasn't too sure, but now I think it's good as it will be for a while. ^_^  Also about my mapping...  I had to work hard to make the inner maps actually good, and still need to improve on my outside maps.  Am working on it, as hard as I can.

@Avadan:  Of course it's anime-ish.  Based off an anime, based in Japan, etc.  I guess I'll make a poll later on if people get turned off with japanese culture in a game.  I just can't change the year, since I've went through too much planning.  And the main genre is action, but I guess I can throw in some horror.  We'll see I guess.

@Def Row:  Wish people would critique my thread just cause I critiqued theirs. ;_;  That'd be a lot of replies. (Although people, I feel my game needs A LOT more work so don't storm in just yet.  :thumb:)
Gonna try to bring out a demo soon enough (months away...) but not rush it like the last one.
And I haven't implemented the tiles you gave me but I plan to do so.

I'm gonna try to hurry up.  Been pretty lazy the last few days.  Although I'm all alone on this project... And it's so cold...
 
Whatever you do, don't rush to release anything. Rushing almost always produces poor work. I find that if I try and force myself to do work, it will be pretty crappy, whereas if I take my time for something the quality will always be better.

I'll try this out sometime and might post a quick little review here.  :thumb: Just skimmed over your thread, story is interesting, however I dislike how the main character's name is "Yoshi". It's not that important when put in perspective, but I can't help of think of the green egg-laying dinosaur when I hear it. Anyway, looking forward to trying it out.
 
InconsiderateBlack":1fdqo9td said:
Of course it's anime-ish.  Based off an anime, based in Japan, etc. 

Oh...ok, nothing wrong with that. I myself am a big fan of anime. But when working on a project, no matter how much its based on an anime, you should always through in a twist or two (in the plot or in the ambient)
Sooner or later anime looses its coolnes

InconsiderateBlack":1fdqo9td said:
And the main genre is action, but I guess I can throw in some horror.  We'll see I guess.
I was talking about the looks... not the genre :P (my bad)

On the screenshot of the school... the one with the railroad on the wall, thats a placeholder?... the railroad... right?


InconsiderateBlack":1fdqo9td said:
Although I'm all alone on this project... And it's so cold...
If you need a few sprite edits I could help out... or face sets (veeery anime-ish face sets XP)
 
@Dadevster:  Yeah, I won't rush, but I will hurry up.  If that's any different.  Heheh...  And yeah, Yoshi is a Japanese name.  Just like if Yoshi was called Jason in the american version, would Jason also remind you of that grand, green dinosaur?

@Avadan:  So far it's anime-ish only because I haven't changed that aspect yet.  I've changed many things though, like for example original Yoshi was named something else (don't remember) and he died by a serial killer on a camping trip.

Don't really know what you mean about the looks, and not the genre...  [sarcasim]And no!  The railroad-thing is not a placeholder!  It looks cool as it is right?![/sarcasim]

I may take you up on that sprite offer...  Talk to ya via PM.
 
Okay peeps. I am now continuing the project, slowly but surely. First post is updated, and I am looking for help wherever it may come from. Read the first post and if you like what you see, PM me on what you can do on RMVX. Also leave some crits so I can fix it up further. :biggrin:
 
Not really the biggest fan of VX but you seem to have done a good job with this one so far. Anyways, the characters seem good, I'm intruiged by them. Screenshots don't really say much but I laughed when I saw that teacher saying "Blah, Blah, Blah!" Kinda reminds me of being at school myself. Anyways, I'd like to see some screenshots of that battle system you mentioned, the TBS-ish one you were saying, I'm interested in it.
 
Heh, thanks. The battle systems are the last things I want to deal with. The ABS is custom made with limitations, and the tactical battle system I'm going to borrow (probaly GTBS modified to my liking). The ABS will be for minor battles that one guy can handle (can't make NPCs fight mobs, sadly) and the TBS is for bosses that the team needs to work together to defeat. I got Snagit 9 the other day and I'm planning to youtube a battle or two to show the battle system(s) in action.
 
Mukanshin. ~_~ And yeah, thanks Tachiba.

Wanted to try out Snapit 9 so I made a few videos. They're in the first post but I'll put them here too for the hell of it. The spoilers pretty much explain each one and they're all pretty short. Enjoy~. EDIT: Forgot I had to remove sound since it kept not working. >,<

http://www.youtube.com/watch?v=zkrcbMFBa0I
http://www.youtube.com/watch?v=S_hXY1GliHI
http://www.youtube.com/watch?v=qCt1Z0lYEw8
 

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Member

Eww.
Default character sets?
I can try and sprite a few sprites if you need them. :smoke:

Hi, this isn't a helpful post. Before posting, please make sure that whatever you're typing is constructive. Thanks.
-Luminier
 

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Member

Oh okay, I understand Mukashin.
I am tired of rtp games is all :cheers: .
Anyhow, I am going to keep my eyes on this game >.>
 

RPGS

Member

1st, why s the game title Void?

Second, make the story a little more detailed also, I would have name the main character something else, Yoshi is the cute dinosaur in the Super Mario games, so it´s a little strange

Else, I like the game, but sime mapping tutos wouldn´t hurt :)
And you really should look to write the story more detailed :
 

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