Ok heres the idea... im trying to make an animated battle system based on events for rmvx.
Im almost done but theres a couple of things i need a scripters help for, but first ill explain how it works..
basicaly i include the character/battler in the spell (and meele attack) animations in the database, so when you use that respective command, it looks really sweet.
what im requesting from a scripter, is a way to show an iddle animation during the battle, that disapears when tha animation for the attack/skills kicks in. Also an animation for when the character is inflicted with a status.
The death pose is allready done by using a switch and simply showing a picture.
if theres any doubt please ask; i hope someones up to it.
Im almost done but theres a couple of things i need a scripters help for, but first ill explain how it works..
basicaly i include the character/battler in the spell (and meele attack) animations in the database, so when you use that respective command, it looks really sweet.
what im requesting from a scripter, is a way to show an iddle animation during the battle, that disapears when tha animation for the attack/skills kicks in. Also an animation for when the character is inflicted with a status.
The death pose is allready done by using a switch and simply showing a picture.
if theres any doubt please ask; i hope someones up to it.