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Visual RPG Studio (Beta)

Most the features are builtin already however at the last minute before beta release I remove them becuase I didn't like the direction they were heading in. For example all the user interface option are disable because of this, but still can be edited using the ui.xml file. I am working on getting these system reworked so I can get them tested and re-enabled.

The reason I have started beta is because before I add these features back in I want to fix any bugs that can be found. Beta allows me to test the program on a wide range of systems at once and get feedback faster than I could ever do it myself.

Testing and repairing each each subsystem is mainly what I been up to the past few betas. For example I tested and repaired the editor move logic by allow anything(NPC,Event,Item,Emitter) to be control by a single method. In return this allows it to run on less memory and to be way more maintainable.

Update [10/7/2010]

Version 0.6.40 Beta

Updates

1. Drap an drop support has been added to the tile palette.
2. Add tileset window was replace by a windows open file dialog.

Fixed Bugs

1. Adding a tileset now flags the map to be saved.
2. Tilesets each have their own transparentcy key.
3. Removing a used tileset no longer crashes the editor.
4. Tileset properties now work.
5. Disappearing groupboxes problem has been fixed.
6. View menu can now bring back closed groupboxes.

Download Now

P.S. Remember to Run as Admin, and yes we are working on this Windows 7 / Vista problem.
 
Version 0.7.0 Beta

Updates

1. Tile Palette now allows for backward selecting.
2. New editor gui design.
3. Language support.
4. Editor rendering speed has been increased.
5. Editor Zoom in (20x) / out (8x)
6. Debug now now runs outside of the editor.
7. Build now open the folder it built to once completed.
8. Grid Snap has become a tool.
9. Debug Rendering speed has been increased.
10. Hot key page has been added to the help system.


Fixed Bugs

1. Memory leak in the NPC, and music thread has been fixed.
2. Save As has been updated to work with the current project format fixing any past problems.
3. Debugging no longer crashes the Editor.


Download Now
 
Version 0.7.17 Beta

Updates

1. Added Collison preview.
2. Added eraser preview.
3. Added tool size control.
4. Added size control to the eraser.
5. Added collision stamp preview.
6. Added collision brush preview.
7. Added size control to all collision tools.
8. 5 language terms have been added.
9. Changed collision view to better reflect what it's blocking.
10. Collision palette has a new design.


Fixed Bugs

1. View toggles have been fixed.
2. Fatal error in item mode has been fixed.
3. Add / Remove layer now unsaves the map.
4. Fixed problems with tileset collision mapping.
5. Fixed fatal error when running map in the engine.


Download Now[
 
Version 0.7.43 Beta

Updates

1. Added loading splash screen for when the application frist loads.
2. Updated Texture layout editor.
a.Animation Palette now shows tile IDs.
b. Animation Palette now shows frame IDs.
c. Backgouds has been updated to checkers.
d. Animation Preveiw now shows current frame.
e. Animation Preview now has play, pause, last, and next buttons.
f. Animation FPS max is now 30.
g. Animation Start cell is no longer zero based.
h. Added zoom in/out to preview area.​

Bug Fixes

1. Fixed Texure Layout Editor animation mode timing.
2. Fixed reset board collision right-click menu optioon.
3. Fixed reset board right-click menu optioon.

http://lastend.com/Download.aspx
 
Update Notes: I updated the engine from XNA 3.1 to XNA 4.0. I also fix a problem with it using the wrong DirectX DLL making it not work for some users.
 
Version 0.7.77 Beta is now ready for download. We have also added more templates that can be download from the LastEnd site. We need more user feedback, so tell everyone about VRS please. We also need fan sites. Anyone that creates a VRS fan site and generates traffic for VRS will get a free copy once version 1.0 comes out.
Here a list of the latest updates done to VRS. We release a new version 1 to 2 times a week on any given day.

Updates

1. Build/Debug Projects
a. Updated Audio to a encrypted pipeline.
b. Updated Images to a encrypted pipeline.
2. Updated Templates to each run off of one .VRST encrypted compressed file.
3. Added option to add templates from file (.VRST).
4. Added comment option to templates.

Removed Bugs
1. Fixed bug not feeding pre-error message to users in some dialogs.
2. Fixed language bug keeping other languages from creating templates.


Download VRS
 
Version 0.7.97 Beta is now ready for download. As allways we are doing a open beta test with no signup needed. See LastEnd.com for more infomation.
 
Version 0.8.6 is now ready for download. You can get a copy from the LastEnd.com Website. To comment on the software with the fastest reply time uses the LastEnd.com Forums; however feel free to uses any forum on the internet and I will reply given the time it take me to find it.
 

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