I'm eventing and I want to do:
Text
Set move route
Wait for moves completion
Text
I want to show dialogue, then a character moves, then show more dialogue... I know how to work these event actions individually, but I want it all chained together in sequence so the player character can't move and just watches.
How do I make it so the player can't move during the event sequence?
Text
Set move route
Wait for moves completion
Text
I want to show dialogue, then a character moves, then show more dialogue... I know how to work these event actions individually, but I want it all chained together in sequence so the player character can't move and just watches.
How do I make it so the player can't move during the event sequence?