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Vengeance Online RPG

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RedRedd":2m268pyt said:
:cry: I WANNA DOWNLOAD THE GAME! It says that there are 1024 people online but I can't download the client and whenever I click the download link it doesn't work. How is Venetia lvl 99 if you can't even download the game? It just takes me to some weird kingdom forums. Not the vengeance forums. PLEASE HELP!!! :pissed:

That's strange. The download error might be on your side... I can download and play Vengeance just fine. Try clicking the 'download' button in the first post various times (until your hand hurts I recommend). This sometimes happens with certain internet browsers such as Firefox and Internet Explorer but keep trying. Although a beta, it's really worth the download!
 
RedRedd":1edri52n said:
... It just takes me to some weird kingdom forums. Not the vengeance forums. PLEASE HELP!!! :pissed:

Actually, that is the vengeance forum, or at least was, now I don't know what it is.
 
Sorry about that I should have realised there were links to those threads. They were simply moved (Vengeance forums are at: http://forums.vengeance-rpg.com/viewforum.php?f=19 )

It's worth noting that Vengeance has being going a bit slow lately and there hasn't been much (any) progress :|. There was a Beta last August until... October-ish? But that is down now. In terms of an actual release I don't think it will be any time soon.

In fact a member on my forums suggested:

To be honest I will say this:

From reading through the forums Vengeance has been dying for years since it was first made. You keep trying to revive it but it can't be revived. It seems promising and then it just dies again.

You've been working on Vengeance for three years or something.

Made a new game!

Start a completely new project from scratch!

IMO use this link I posted in resources:

viewtopic.php?f=12&t=556

And use the different character variations to make a really unique game with tons of player actions and things. Like some sort of... idk, a small, single-player project. Don't spend too long on it, get it fully released, and reap the rewards. Then start your second game.

Eventually, once you are good at game making, come back to Vengeance. Until then, leave it. It is going to die if it hasn't already.

Don't necessarily try and move away from RPG Maker XP, either. It is your comfort zone, and it is seemingly what you do best. (Since scrapping RPG Maker XP there hasn't been a single real content post for Vengeance!)

I'm thinking of taking the Free Milk Daily approach - i.e. small games but actually fully released and plentiful. I don't know. I might return to Vengeance in the future but it just seems like a pitfall for both time and money at the moment.

That said I'm locking this thread just so people don't ask for download links or whatever; though the forum linkie I posted above should work if you still want to post ideas or whatnot. :)
 
To be honest Netplay is a SHIT system and the thing that was holding me back with Vengeance was the strive to make my own system. Got so far only to find out Ruby's networking functions are fucked in RGSS.

Using Game Maker would allow a multitude of things such as IRC. (IRC could potentially provide chat, moderator powers, and a file distribution method).

The Vengeance brand itself is well known in the RM* community and so is one I'd want to keep.
 
I'm going to lock this thread and make a new one. I don't want to just leech off the popularity of an old game, and this thread is shambles anyway.
 
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