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Vengeance Online RPG

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How do you apply for it? I would be interested...unless I missed it already. In which case  :cry: :cry: :cry:

EDIT: Is the server offline? I just tried logging on and it wouldn't let me. If it is, it says its online in the first post, so that might need to be changed.  :thumb:
 
if you don't include me in that team I'm gonna... .. ...okey, I can't really do anything  :tongue:

anyway, the trade scene looks good so far.
 
Hello I am Brazilian, when I saw this game I loved! a perfect RPG profissional.what 's whether the server is still online?'m downloading the game

edit:When I open the game it automatically closes, and resolves?
 
:crazy: I hope i make the team. Even though i am unimportant. Should be fun weather i do or dont... be fun figuring out whats going on.
 
As far as I know, I have fixedthe line 32 bug in Spriteset_Map. The problem was that I copied the wrong anti-lag script from the other game (Near made two - one for online and one for offline). The offline one doesn't work with Netplay+. Zeriab's seems to, and I'm not sure I need both anyway so I might just stick with Zeriab's!

I have no idea what caused that mouse bug though, and DerVVulfmann isn't here to ask about it.

(He bawwed off)

Anyway. I'll try and get a new Beta by tonight but it will only be to a few people.

If you want to beta it post here with why you think you should :)
 
12 people said they would donate to Vengeance. I have now hacked your bank accounts and removed any unnecessary monies.

9 people said they wouldn't. Don't look out the window.
 
I'd love to, but it won't be happening, seeing as I live in Australia and only have a few hours a weekend to spare for this. Although, my snail of a machine could be useful for determining the System Requirements :P
 

Zeriab

Sponsor

I found a bug with the bear quest.
When you complete it you can keep completing it for 50 exp.
What I mean by that you get 50 exp each time after you talk to the guy for killing the bear once.
That's easy exp :x
 

Zeriab

Sponsor

np ^^

I also found that if you close a menu you interact with the event in front of you (should any be there)
I tried it for armoury, stats and inventory. (The main reason I got so many exp from the bear guy)


I would like to apply for beta.
As you probably have felt I am very result minded ^^
And I admit I am curious as to how my anti lag script acts in a networked enviroment
 
EXP for classes goes:

1-2: 50 exp
2-3: 150 exp
3-4: 450 exp
4-5: 1350 exp
5-6: 4050 exp
6-7: 12,150 exp
7-8: 36,450 exp
8-9: 109,350 exp

I might change the scaling, it seems a bit steep (un = 3un-1)

Skills:

Necromancer Class
1: Mark of Darkness
2: Blood Fusion
3: MP + 5
4: Bat Swarm
5: Gaze of the Vampire
6: MP + 5
7: Vampiric Swarm
8: Aura of Darkness
9: Consume Ally

Infernomancer
1: MP + 3
2: Smoke
3: Fireball
4: MP + 4
5: Flame

Healer
1: Ray of Light
2: MP + 5
3: Healing Energy
4: Healing Spirit
5: MP + 5
6: Life Force
7: Spiritual Power


They're the classes in the demo. I didn't add any that raise HP :/

If you max out all three you'll have... + 27 MP, so 37 MP overall. That works out to about... level... 24-ish, plus a bit more so probably like 26.

Next version will have at least two new classes: Assassin and Guerromancer. That'll add some HP in there, and some melee skills.
 

Zeriab

Sponsor

Left-clicking on impassable tile also triggers the event in front of the player. This may not be an error, just thought you ought to know if you don't already ^^
 
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