GenericDude
Member
Hello, I'm new here, for now just asking for critique of graphics.
I'm trying a way of making battlers that would work better for me than just the generic pixel by pixel at 800% zoom in MSPaint (which works OK for sprites.)
I draw a small picture and then scan it, then replace the main lines with outlines, then fill in the rest with shading. A bit of photoshop smudging smooths it out, and I have made these two battlers so far using this method.
Paladin
http://img521.imageshack.us/img521/1225/paladinqx9.png[/imgzoom]
Reshaded
http://img229.imageshack.us/img229/8576/paladinhs7.png[/imgzoom]
Ranger
http://img529.imageshack.us/img529/7946/rangeryc7.png[/imgzoom]
(Aaaaand I just notice that she looks like she's about to fall asleep standing up there...)
Reshaded
http://img229.imageshack.us/img229/5473/rangeryh1.png[/imgzoom]
Okay, shading changed, light source from the left. Does this look better now? Anything else that needs changing?
I'm trying a way of making battlers that would work better for me than just the generic pixel by pixel at 800% zoom in MSPaint (which works OK for sprites.)
I draw a small picture and then scan it, then replace the main lines with outlines, then fill in the rest with shading. A bit of photoshop smudging smooths it out, and I have made these two battlers so far using this method.
Paladin
http://img521.imageshack.us/img521/1225/paladinqx9.png[/imgzoom]
Reshaded
http://img229.imageshack.us/img229/8576/paladinhs7.png[/imgzoom]
Ranger
http://img529.imageshack.us/img529/7946/rangeryc7.png[/imgzoom]
(Aaaaand I just notice that she looks like she's about to fall asleep standing up there...)
Reshaded
http://img229.imageshack.us/img229/5473/rangeryh1.png[/imgzoom]
Okay, shading changed, light source from the left. Does this look better now? Anything else that needs changing?