For RMXP
How would you call a specific tile_id's on the Game_Map with priorities of 5 or so? I wanna be able to get their x and y and their shape depending on what tile is used. It's for a script I'm working on.
Thanks for checking this out, if this is too vague or anything I can elaborate more.
How would you call a specific tile_id's on the Game_Map with priorities of 5 or so? I wanna be able to get their x and y and their shape depending on what tile is used. It's for a script I'm working on.
Thanks for checking this out, if this is too vague or anything I can elaborate more.