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The Screenshot Thread

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Dawnwanderer, not bad, but I don't think the road really fits. People might complain about the canopy tiles, but you used it alright. The new water looks much better. :)

Anaryu, the new one looks more professional, as long as you won't have the names scrunch up in the smaller window like Fire Elemental is above. Is that battler from one of the japanese sites?
 
sandgolem;151558 said:
Dawnwanderer, not bad, but I don't think the road really fits. People might complain about the canopy tiles, but you used it alright. The new water looks much better. :)

Anaryu, the new one looks more professional, as long as you won't have the names scrunch up in the smaller window like Fire Elemental is above. Is that battler from one of the japanese sites?

Nope, that's the style my wife is doing for the game. She has about 10 sketched, and is done coloring 2 of them already. By the time we're done about half the RTP will have been redone in that style.

The name scrunching was something I eliminated, but didn't feel worth updating the screenshot. :3
 
Delmaschio;151641 said:
http://img171.imageshack.us/img171/9707/balanceidia2ft4.th.png[/IMG]

Vell's house in his hometown Idia.
And yes, it is 3D running.

From a distance, it looks really good (and for example, the thumbnail looks really good). But when I open up the link for a larger size, it looks really badly compressed, like a bad JPEG.

@ Anaryu: It's really hard to tell, personally. I think I'd actually have to see the tactical system in action (demo) to really be able to tell if the new look is better or not.
 
*Sigh* Delmaschio, why oh why do you do stuff like this. Either you have been lying or you have been taken for a complete ride by this artist of yours. Did you really think that someone wouldn't eventually notice amongst a group of rpg players.
 
No, he has been PM'ing me asking for advice, he also has a name for this mapper let me find itm its in his recruitment thread.

Edit:

(perhaps its not in the recruitment thread, I'm sure Iv'e read the artists name somewhere.)

Froma PM to me.

"No, I'm not paying. He is helping for free.
And yes, he will do a lot of other maps in this style, I will complete this game."
 
I really didn't knew about that. I'm really confused now, and very upset as well. I want to go commercial with my game, why would I use images of other games?

I'll contact my Spriter, and see what the hell is this.
Sorry, I didn't mean to take someone else's work, I have no reason for that.
 

WiZ`

Member

Oook :D
i've seen this topic... and i can't wait to post a lot of screenshot of my game XD
Let's start then :D
http://img167.imageshack.us/img167/1633/immaginejb5.th.png[/IMG] http://img255.imageshack.us/img255/3995/screenshotmainqt9.th.png[/IMG] http://img396.imageshack.us/img396/108/screenshotitemzq7.th.png[/img] http://img236.imageshack.us/img236/9366/screenshotequipch1.th.png[/img] http://img234.imageshack.us/img234/364/spicksx7.th.png[/img] http://img292.imageshack.us/img292/2705/garudacaveqx8.th.png[/img] http://img172.imageshack.us/img172/411/guardfrontkc6.th.png[/img] http://img172.imageshack.us/img172/3609/gungunfr0.th.png[/img] http://img234.imageshack.us/img234/5143/trifagliaei8.th.png[/img] http://img167.imageshack.us/img167/9931/umikd8.th.png[/IMG]

In Order the screenshot are:
Title game (edited with the script, the background is animated and also the Icones)
Main Menù (edited with the script, the Icones are animated and i must put in a section with the name of the Icone: Item - Equip - Skills - Summon - Status)
Item Menù (the layout is changed)
Equip Menù (I must put another parameter: The Actor Graphic)
Devil's Pick (It's a mountain in my game... very dangerous, the tileset is the standard, like for all my map XD)
Garuda Cave (is a dungeon, little, but a real labirint XD)
Front Guard (Is a little village near a forest, little and nice. Text: "This place is so nice, i don't wont to wake up")
Inn of Umi (It's the savepoint, a Kyonshi, i've creat this maskotte for my game, like the Moguri in FinalFantasy XD. Text: "GunGun, Wont to save?")
Trifaglia (It's a forest, with a lot of fairy, the indications on the deck are write with a nice script, the one i'll use for the messages in game XD)
Umi (Is the first town you meet in the game, a port town with a lot of mercant, is near the sea than XD, in this screenshot there is the name of the map, when you enter in a new map with this script you can see the mapname :D)

The Text in the screenshot are in Italian XD, than the best think i can do is translate the contents of the message of my screenshot... if i'll decide to post a version of my game here on this forum maybe i'll translate the entire game XD, but i'm not sure of it :\ maybe i'll post it in Italian :eek:
 
WiZ`;151755 said:
Oook :D
i've seen this topic... and i can't wait to post a lot of screenshot of my game XD
Let's start then :D
<IMAGES REMOVED, SEE ORIGINAL POST>

In Order the screenshot are:
Title game (edited with the script, the background is animated and also the Icones)
Main Menù (edited with the script, the Icones are animated and i must put in a section with the name of the Icone: Item - Equip - Skills - Summon - Status)
Item Menù (the layout is changed)
Equip Menù (I must put another parameter: The Actor Graphic)
Devil's Pick (It's a mountain in my game... very dangerous, the tileset is the standard, like for all my map XD)
Garuda Cave (is a dungeon, little, but a real labirint XD)
Front Guard (Is a little village near a forest, little and nice. Text: "This place is so nice, i don't wont to wake up")
Inn of Umi (It's the savepoint, a Kyonshi, i've creat this maskotte for my game, like the Moguri in FinalFantasy XD. Text: "GunGun, Wont to save?")
Trifaglia (It's a forest, with a lot of fairy, the indications on the deck are write with a nice script, the one i'll use for the messages in game XD)
Umi (Is the first town you meet in the game, a port town with a lot of mercant, is near the sea than XD, in this screenshot there is the name of the map, when you enter in a new map with this script you can see the mapname :D)

The Text in the screenshot are in Italian XD, than the best think i can do is translate the contents of the message of my screenshot... if i'll decide to post a version of my game here on this forum maybe i'll translate the entire game XD, but i'm not sure of it :\ maybe i'll post it in Italian :eek:

The mapping could use some serious sprucing up, they feel rather empty, all those tiles with stuff can be used to liven that map up, although over-clutter shouldn't be necessary. But, while your mapping needs some work, I do like the menu system, sleek but strictly functional; a very good job!

By the way I like the effect with the sign-post and Wachunga's message script, makes it a LOT nicer than the old text arrows in the message box effect!
 
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