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The Screenshot Thread

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Been awhile since I posted some screenies! Ain't too far in development, but I decided to post a photo anyhow.

Golmar%20Mines%20Past.png

Golmar%20Mines%20Present.png


Here's a li'l snapshot of the Golmar Mines, past and present. Prepare your lanterns and explosives-- this dungeon is full of spiderwebs, falling platforms, minecart tracks, and lots and lots of rocks.

(Feedback on the lighting? :smile: )
 

Tuna

Awesome Bro

I'm a big fan of custom lighting in Maker games. I've come pretty close to accomplishing good lighting using pictures, but the pictures would always shift slightly whenever the character moved on screen. Did you manage to get around this problem? It looks great!
 
There is a long, long way to go, however:

andrapp.png


That's an Android emulator.

Things to do: fix borders, spacing, etc; remove URL bar (if possible), and then tweak the actual game.

You can try out an unofficial beta of this app by changing your user agent to iphone and going to www.afar.ws.
 
Nice, that's Aptana Titanium Studio, right? I also just started working on a (more classical) app with that software. But Aptana works with javascript libraries, right? So, is it easy to use php within Aptana? Are you planning on releasing it as an app or are you just testing how you're website looks like on mobile devices? I'm also dreaming on creating an appgame with aptana.
 
It's actually Eclipse's android emulator, I'm coding this myself this time instead of relying on another software like I was originally going to. To be honest I am cheating: all this is is an app, made in Java, which creates a web browser view, (but have managed to take away the menu bar and everything now including the url bar) - the actual contents of the app is a website which looks different when using the right user agent. So, the game is the same game as what you can play at www.afar.ws, but viewed with a user agent which makes it change resolution to fit an android device. It does mean once the app is in the app store I don't need to take it down to edit it and so on, which is great.
 
Tuna":2d57vf2l said:
I'm a big fan of custom lighting in Maker games. I've come pretty close to accomplishing good lighting using pictures, but the pictures would always shift slightly whenever the character moved on screen. Did you manage to get around this problem? It looks great!
What I did was simply create a gradient circle that fades into darkness, then show it as a picture centered over the player's screen coordinates. You'll need a Parallel Process Common Event to continually check if the player has then moved, and move the picture accordingly.

It works great, especially because I'm using pixelmovement (though I'm sure it would work with tiles as well). The only problem is if the player walks too close to the edge of the screen, you can see the edge of the picture, so for that I need to enlarge it.
 
Amy Pond":1sb203hy said:
It's actually Eclipse's android emulator, I'm coding this myself this time instead of relying on another software like I was originally going to. To be honest I am cheating: all this is is an app, made in Java, which creates a web browser view, (but have managed to take away the menu bar and everything now including the url bar) - the actual contents of the app is a website which looks different when using the right user agent. So, the game is the same game as what you can play at http://www.afar.ws, but viewed with a user agent which makes it change resolution to fit an android device. It does mean once the app is in the app store I don't need to take it down to edit it and so on, which is great.
That's pretty great. i'm searching for ways to turn mobile websites into apps too. Could you maybe tell a bit more on how you get this to work? Maybe PM would be handier for this. Thanks ;)

@Obsorber: pretty good, but i'm not a big fan of the way how you make doors to you sidewalls. Also, I'm not sure ot the rtp and custom tiles blend together perfectly but it's better then another generic indoor map i guess.
 
The difficult part (well, time consuming at least) is formatting the website correctly.

Once I know the app works perfectly I might make a tutorial.

The website has to be made in PHP (javascript might work instead, I dunno). You just have to force the app to send a custom user agent, and then test for user agent in the PHP script; you then show a different page (or different stylesheet, different bits, etc, as necessary) depending on what user agent comes through. This way you can have the same website look different for PC, android, iphone browsers, but more importantly you can have it display differently specifically and only for your app. (But note anyone can change their user agents with a user agent hacker).

My code is probably awful but basically look up:

- webview
- android, changing user agents
- PHP, testing for user agents

Keep note that:

1. Javascript acts differently on different platforms
2. Bandwidth and disk space are limited
 
Looking forward to a guide, would be awesome! However, I'm pretty experienced in making mobile versions of websites, but I don't know how I can turn such a mobile website to an app. And it looks like you are achieving that?
 
Working on making completely custom graphics.
Started out like this:
1zpjhgk.jpg


Now going with this:
vnzd4o.jpg


I'm trying to go with a Earthbound/Mother-inspired artstyle simply because I'm not very good at this and it looks easier to do.
 
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