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The Screenshot Thread

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The red is verrry painful. My eye is so drawn to it, I don't really see the rest of the map unless I focus intently on it. Definitely tone the red down.
 
Finally a realistically sized room for once :)

Good work with the little details around it too. Normally it's just like in this square there's a clock, in the next square there's a shield, yes with yours they sort of... mesh together well.
 
Wow, BloodRage, you have just contributed a large part to the "PEOPLE FUCKING ABUSE SHITTY OVERLAYS" argument. SeriouslyI can hardly see the map AT ALL and it's all because of that godawful sunbeam overlay. It's ridiculous and frivolous and UGLY; get rid of it. Seriously. Now.
 
http://i22.photobucket.com/albums/b347/ ... wHUD-1.png[/img]

I know I don't usually put up stuff for my game, but here is an actual ingame screenshot of the game, however I am in the process of getting the HUD you see scripted, but this is how the game would look if lets say you were drowning. :)

I'm happy I finally have some new stuff to show. Hope ya'll like it.
~Axe

EDIT: Didn't realize I saved the ingame screenshot as a jpeg, fixed it, so it doesn't look horribly shitty and blurry.
 
the girl loolks painful,maybe she need some pain killer
I think a hud shoudn't kill fps first
the yellow bar shows she's breathing?

http://bbs.66rpg.com/upload_program/fil ... 757888.png[/img]
In order to prevent being mistaken as reproduced, I added in the upper right corner of some letters
I will be a long period of the picture in the 66 rpg  Until I found a better place to upload :thumb:
Capture the correct action figures & Ensure that the buildings do not like to repeat are diffcult things :tongue2:

No need to doublepost, chief.
Luminier
 
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