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The Screenshot Thread

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@Flamerfox:
I really like the tonality of it. :> Has an unique feel.
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I just finished a new event title screen for Quintessence. <: Here's a screenshot:
http://img.photobucket.com/albums/v385/ ... _Night.jpg[/img]

But it's animated, so screenshot can't really capture that much. Here's a bad quality video to get a feel of what it's actually like in-game if possible:


http://youtube.com/watch?v=2eYBs2A0rVU

(Make sure to turn on sound~)



Feedback/suggestions welcomed! <: I implemented Artbane's advice on making a seamless transition to the first scene on that map too.
 
Damn Reives. Totally went and out did yourself. Just saw the video and its amazing. Kinda reminds me of god of war y'know? The seemless transition between cutscenes and CGI. I'm impressed.
 
Wow, looks great reives!
*watches video*
JESUS JOSEPH AND MARY! THAT LOOKS SO SWEET! THE ANIMATION IS SO SMOOTH!
I WORSHIP YOU!
*starts bowing uncontrollably*
 
Hevendor;279467 said:
You really should make that sentence slightly more understandable; I looked at the screenshot and quickly dismissed it as some local dialect ala Al Bhed from FFX O_o

Thats the point though, you're not supposed to be able to understand what he says.
 

Tim.

Member

Thanks Makasu, malick and Hev. :> And I think Artbane said something about God of War when he suggested the seamless transition too, Maka.

@Flamerfox:
Really like the rusty color scheme you got going there. :) The giant trees look a bit pixelated (word?) though. o:
 

Tim.

Member

Reives;280254 said:
@Flamerfox:
Really like the rusty color scheme you got going there. :) The giant trees look a bit pixelated (word?) though. o:

Mmmyeah, thats sort of what I meant by 'pixels needing to be cleaned up'. :)
 
Whoa! That looks so..so..sweet! Great job! I especially like your idea of using the wooden poles as the bars! Very creative.
Some of the characters are original?
 
Prexus how do you make your maps this good in opacity?

I can barely make them dark and i can't find a tutorial on this site about opacity.
 
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