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The Screenshot Thread

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Tim.

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@Firestalker: It was the RTP Mine tileset, although he did edit it a bit. Here's what I can see is editted:

1. Added Spiderwebs.
2. Added diagonal tracks.
3. Editted woodbeams to go up to 3 tiles.
4. Tinted the tileset a bit purple.. might be done with a parallel process even though.
 
I don't particularly like the way that the bricks are so shiny and lack any sort of texture. They look more like pillows/marshmellows.

There are lots and lots of lightsource errors, in the way the shadows are cast and the way the highlights are.
 
I agree with prexus, just to be picky though,
and I think that part of the map could have some more windows or pipes in the right wall, it looks a bit empty.
That's if I get picky though, I think it looks great as always.
 
@Prexus: I see.... the intention was to give it a metallic look(always thought Figaro had metallic bricks) and I thought that the style would blend with the other maps.... but your rigth it looks like pillows or marshmellows :P (working on it rigth now)

@craybest:Yeah.... thats because I was only looking at the front face of Figaro xD ...adding some windows and pipes(and some steam leaks)

@Seer:Sorry, I was thinking of using a sideview battle system..... but using a tactics battle system should be cool... and the isometric angle gives the tactics game feeling.... dont know yet.... for know I`m just working on the maps
 
@Avadan, once again i love the screenshot, i can't wait for a demo. Iso is probably my favourite style, as i improve in spriting i hope to make a game in iso made completley custom.
It's really nice keep 'em coming.

I'd like to help you out with spriting some of the iso tilesets on this.

@Diegoale, it's a little blurry, but never-the-less a good start.
 
Glad you liked it,$t3v0

well, I'm going for a very strange, hndheld camera-ish effect for the Introduction video. especially when showing the characters. the Character is done by me, but i might go about changing it to make it more detailed, maybe.
there will be more cutscenes that will actually have a meaning (story ones, etc)
but as of now this is just part of the Music video-ish intro.
 
@Diegoale2000: Nice shot, but there are some movements you shouldnt do with the camera when mixing 3d with 2d(when the character is just one drawing)....makes your character look.....like it was drawn on a cardboard box...

@Saint Minor: Yeah Iso games are great
Thx for the offering but at this early stage all of the tileset are really messy
so I prefer working alone, plus I have no idea how they are going to be... I just start making a few things, adding some rips from diferent games, Then I try to make the town looking at FFVI screenshots...

This is an old version of Zozo, at this point I wasnt going to make the game
the tile is horrible...
http://i2.photobucket.com/albums/y22/Av ... ldZozo.png[/IMG]

And after a few days I did this...
http://i2.photobucket.com/albums/y22/Av ... ZozoSS.png[/IMG]
So if youre going to do a Iso game you should start now
once you get your first town it gets really easy

n_n

Heres Figaro with some changes
http://i2.photobucket.com/albums/y22/Av ... aro2SS.png[/IMG]
 
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