Hey, thanks for the feedback! Wow, has it been awhile since someone posted in this or what...
Production has not slowed down; my composer is still hard at work, my artist has almost completed a large number of portraits, I have finished Alice's aspect of the battle system, and done a whole bunch of mapping. As well, I've made map improvements, battle system balances, and gameplay tweaks.
In short, this project is still very much active, and the story/world is becoming more and more fleshed out virtually every day. And, as a philosophy major in college, I constantly learn new and interesting concepts that I use to help build characters and determine their outlooks on life. Anyone interested would probably find this game a cross between Cartesian dualism and Hegellian historicism...
Thanks, iamsephiroth, for your interest; thanks as well to the demo testers (you know who you are) and especially those still working diligently on the game. I look forward to hopefully having something to present you all with soon!