:blush: well, I've tried the first script given here to add a quests journal in my game... I'm a totally newbie in that kind of prommaning langage, so... sorry to bother... most of the time I more guess how it works because I've been a programmer a looooooong time ago, but in .... cobol... yes.... I admit it :smile:
so, I almost understand everything, or guess them, but I've got a problem with the "index" reference...
so far I use switches from 1 to n, it perfectly works, but the problem is that in my game, these switches are already used, so I would like the switches for the quests to begin at 301...
so I changed the value of @offset at 300 and put naturally the definitions of the data for the messages from 301 to n...
but at the end of the script, I'm told that
"TypeError occured - cannot convert nil into string"...
so, just to test, I've put the real value in the "item = @data[301]" and it works quite well, except the fact I've got the same message 2 times in my journal... :huh:
so, if I have well understood, seems the value of index isn't well "fed" and stays at nil, but I can't figure so far how to change that...
I've tried many things, but none worked and I guess I really miss something ...

uch:
any help would be really nice... thanks by advance :smile: