let’s go ahead and dispel away a little rumor that we’ve noticed in the comments:
Project Needlemouse is not an HD version of Sonic 1. These may be old badniks, but when we said all-new adventure, we meant it.
The Sunflower has long been a defining feature of Sonic’s beginnings ever since it first appeared in the original Sonic The Hedgehog. Along with the Badniks, it returns in the first zone of Project Needlemouse – and, yes, it actually spins.
If there’s one thing we know about Palm Trees, it’s that they tend to hide hidden boxes with power-ups like invincibility. We do not question how exactly such a box managed to find its way to the top of a palm tree, but we do know that finding such boxes hidden in Palm Trees is still pretty awesome. So, consider it official – these guys are coming back, too.
While we know that these two pieces of concept art may literally only be a sunflower and a palm tree, and aren’t exactly the most action-packed pictures you’ve seen this year, they express a spirit of the game that we feel is even more important. From Badniks to Zones, there are some things that mean a lot simply because they exist within a game.
Of course, basing concept art off of only a single piece is kind of difficult, right? We thought so too – so today we’re releasing our second piece of concept art in celebration! Last time we revealed a Badnik that was originally in Sonic 2; this time, we’re going back even further – say hello to an old enemy you should recognize from the original Green Hill Zone! (Click to see the full size image.)
What is Project Needlemouse? Well, you’ll soon know. We will be unveiling Project Needlemouse at midnight (US Pacific time) TONIGHT on GameSpot!
That’s all we can say for now, but you’ll know more in just a few hours! So put on a pot of coffee, and stay up late for all the Needlemouse-y goodness.
9robin3":14lus822 said:What platform is this game on? Its seems awsome!
Velocir_X":3pupdf3m said:see that boss?
it IS a glorified STH1 remake