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SOLVED~How to use Bitmap method from call script event command? [VX]~SOLVED

Currently,I'm looking for a method on how to use "blur" method on the maps,but couldn't find a way to do it.

I do know how to do it by using "snapshot_for_background" in Scene_Base,but it won't work if I call it from call script command.I want to use this "blur" effect in a cut-scene(in the same way of how fade-in,fade-out command used),so that's is why I want to know the way of doing this by using call script event.

And with that,what I mean is doesn't involve any editing in script editor.

Any help would be appreciated.  :smile:
 
Nevermind,I manage to solve it.

Well,the method that I use is making a dummy scene,which will auto return to Scene_Map after the defined frames,and it work well.

Mod can close this now.
 

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