Currently,I'm looking for a method on how to use "blur" method on the maps,but couldn't find a way to do it.
I do know how to do it by using "snapshot_for_background" in Scene_Base,but it won't work if I call it from call script command.I want to use this "blur" effect in a cut-scene(in the same way of how fade-in,fade-out command used),so that's is why I want to know the way of doing this by using call script event.
And with that,what I mean is doesn't involve any editing in script editor.
Any help would be appreciated. :smile:
I do know how to do it by using "snapshot_for_background" in Scene_Base,but it won't work if I call it from call script command.I want to use this "blur" effect in a cut-scene(in the same way of how fade-in,fade-out command used),so that's is why I want to know the way of doing this by using call script event.
And with that,what I mean is doesn't involve any editing in script editor.
Any help would be appreciated. :smile: