GrundelSlayer
Member
Hello everyone. I am scripting my first game, and I decided to use the Equipment skills + mastery script http://rmxp.org/forums/index.php?topic=42188.0, but I would like to be able to script it so that only certain classes get access to certain skills.
for example,
I have a war cleric who learns a skill that increases his attack that he learns from a weapon. The group's rogue can use the same weapon, but I don't want him to have a divine ability, but instead to be able to learn a skill that reduces the enemy's agility.
Would it be easier to just limit skills to weapons and only allow certain classes to wield each weapon?
Thanks to everyone for their time. Unfortunately, I am unexperienced in coding, but as I become more experienced, I would be glad to help others.
~GS
for example,
I have a war cleric who learns a skill that increases his attack that he learns from a weapon. The group's rogue can use the same weapon, but I don't want him to have a divine ability, but instead to be able to learn a skill that reduces the enemy's agility.
Would it be easier to just limit skills to weapons and only allow certain classes to wield each weapon?
Thanks to everyone for their time. Unfortunately, I am unexperienced in coding, but as I become more experienced, I would be glad to help others.
~GS